Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players46,119 Active3,120 Wipes · 3 h120 48 h

Station NA-6896 · recording

MIGHTYRUST.GG|Small|Monthly|Low Upkeep

Online NA 66.51.99.54:28055 checked 10m ago

monthly wipes oxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,896
top 31% · #1078 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-6896 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
190/ 225
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
179/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 78 on average
124/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 66 on average
70/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
47/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
26/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MIGHTYRUST.GG|Small|Monthly|Low Upkeep?

The procedural map on MIGHTYRUST.GG|Small|Monthly|Low Upkeep is size 3,250 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on MIGHTYRUST.GG|Small|Monthly|Low Upkeep?

The name of MIGHTYRUST.GG|Small|Monthly|Low Upkeep gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on MIGHTYRUST.GG|Small|Monthly|Low Upkeep?

At this moment, MIGHTYRUST.GG|Small|Monthly|Low Upkeep records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.

How does MIGHTYRUST.GG|Small|Monthly|Low Upkeep rank against other Rust servers?

The last seven days of player hours place MIGHTYRUST.GG|Small|Monthly|Low Upkeep at #6,896, in the top 31% of all ranked servers and #1,078 in North America.

Server facts

How reliably does MIGHTYRUST.GG|Small|Monthly|Low Upkeep stay online?

Right now, you can reach MIGHTYRUST.GG|Small|Monthly|Low Upkeep. Going by the uptime figure it reports, it restarted about 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Does MIGHTYRUST.GG|Small|Monthly|Low Upkeep hold a steady tick rate?

The 48-hour average is 7 server fps; 5 is the lowest observed. The world held up to 66,759 entities at its peak, buildings and deployables included. It reached a ceiling of 2,355 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does MIGHTYRUST.GG|Small|Monthly|Low Upkeep run from?

The NA tag is how MIGHTYRUST.GG|Small|Monthly|Low Upkeep lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.99.54:28055.

What build of Rust does MIGHTYRUST.GG|Small|Monthly|Low Upkeep use?

Rust network protocol 2635 and build 168909 on Linux is what MIGHTYRUST.GG|Small|Monthly|Low Upkeep runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does MIGHTYRUST.GG|Small|Monthly|Low Upkeep run its wipes?

From the force wipe the next wipe of MIGHTYRUST.GG|Small|Monthly|Low Upkeep is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 7 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on MIGHTYRUST.GG|Small|Monthly|Low Upkeep mean?

Tags published by MIGHTYRUST.GG|Small|Monthly|Low Upkeep and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MIGHTYRUST.GG|Small|Monthly|Low Upkeep appear?

These Rust Server Trends lists include MIGHTYRUST.GG|Small|Monthly|Low Upkeep: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to MIGHTYRUST.GG|Small|Monthly|Low Upkeep?

To join, enter client.connect 66.51.99.54:28055 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.