Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players73,164 Active3,682 Wipes · 3 h113 48 h

Station NA-3794 · recording

EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection

Online NA 66.51.99.54:28025 checked 11m ago

2x trio monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 3
Rank
#3,794
top 17% · #627 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-3794 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Tue 18:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 34% in NA, and #278 of the trio servers (top 44%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago M0.7rising 6 – running 1
Thu 17 Sep, 19:08 UTC41d ago M0.7rising 5 held half 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped NA · trio · 2x · monthly · 6 on average
3/ 100
RustForNoobs.com 2x Monthly US Solo/Duo/Trio | No BP Wipes x2| NA · trio · 2x · monthly · 2 on average
0/ 100
DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I NA · trio · 2x · monthly · 1 on average
1/ 200
US Vex.gg 2x Monthly Duo/Trio | Shared BPs |50% Upkeep|Max 3|x2 NA · trio · 2x · monthly · 1 on average
0/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 241 on average
200/ 225
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 188 on average
48/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?

The procedural map on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection is size 4,000 with seed 92092016, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?

2x gather is what EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection runs, judging by its name. The limit for a group is 3 players (trio). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection right now?

A reading taken now shows 0 players on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection, which has 50 slots. Across seven days this server recorded an average of 1 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 2 players.

How does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection rank against other Rust servers?

For player hours across the last seven days, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection takes #3,794 overall and #627 in North America, inside the top 17% of all ranked servers. Within trio, it places #278.

Server facts

How reliably does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection stay online?

As recorded now, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection is running. Going by the uptime figure it reports, it restarted about 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection perform under load?

The 48-hour average is 14 server fps; 5 is the lowest observed. The world held up to 71,542 entities at its peak, buildings and deployables included. Memory use peaked at 2,842 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection hosted?

With its NA tag, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.99.54:28025.

Which Rust version is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection running?

On Linux, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?

6 players, on average, was the busiest crowd at its recent wipes. 24 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection wipe, and on which days?

At the force wipe each month EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 3 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection mean?

The game's server browser reads the tags EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection appear?

These Rust Server Trends lists include EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection: 2x Rust servers, listed live, Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

What steps get you onto EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?

To join, enter client.connect 66.51.99.54:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://evergreene-rust.tebex.store/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts3,^o^z,oxidation

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts3
Group limit Each team can hold up to 3.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.