Station XX-8824 · recording
JHUSKER
Online 66.51.99.44:28055 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,824
- top 40%
- Last wipe
- 10h ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 00:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, and #178 of the solo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 1
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 22:07 UTC10h ago | – | – | – | – | running | 0 |
| Thu 22 Oct, 23:18 UTC5d ago | M0.0▲rising | 1 | halved by day 1 | 5 days | 0 | |
| Tue 20 Oct, 22:36 UTC7d ago | M0.0▲rising | 1 | held half | 2 days | 0 | |
| Wed 14 Oct, 22:02 UTC13d ago | M0.0▲rising | 1 | halved by day 1 | 6 days | 0 | |
| Mon 12 Oct, 23:40 UTC15d ago | M0.0▲rising | 1 | – | 1.9 days | 0 | |
| Sun 11 Oct, 01:57 UTC17d ago | M0.0▲rising | 1 | – | 1.9 days | 0 | |
| Fri 2 Oct, 23:57 UTC25d ago | M0.0▲rising | 1 | halved by day 2 | 8.1 days | 0 | |
| Thu 1 Oct, 00:51 UTC27d ago | M0.0▲rising | 1 | – | 2 days | 0 | |
| Wed 30 Sep, 00:19 UTC28d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Thu 24 Sep, 21:42 UTC33d ago | M0.0▲rising | 1 | halved by day 2 | 5.1 days | 0 | |
| Mon 14 Sep, 15:49 UTC43d ago | M0.0▲rising | 1 | halved by day 4 | 10.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on JHUSKER?
JHUSKER runs a procedural map of size 2,500 with seed 62023032, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on JHUSKER?
The name of JHUSKER gives no gather rate. No teams: solo play only. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on JHUSKER right now?
At this moment, JHUSKER records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.
How does JHUSKER rank against other Rust servers?
The last seven days of player hours place JHUSKER at #8,824, in the top 40% of all ranked servers. Within solo, it places #178.
Server details
How reliably does JHUSKER stay online?
As recorded now, JHUSKER is running. Going by the uptime figure it reports, it restarted about 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does JHUSKER hold a steady tick rate?
The 48-hour average is 60 server fps; 54 is the lowest observed. At its highest, it carried 70,231 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,128 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does JHUSKER run from?
Nothing about a region comes from JHUSKER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.44:28055 is the address it uses.
Which Rust version is JHUSKER running?
JHUSKER is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on JHUSKER?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does JHUSKER run its wipes?
At the force wipe each month JHUSKER wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 10 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on JHUSKER mean?
Tags published by JHUSKER and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does JHUSKER appear?
These Rust Server Trends lists include JHUSKER: Modded Rust servers, tracked live and Solo Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Join the server
What steps get you onto JHUSKER?
Enter client.connect 66.51.99.44:28055 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
