Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players46,789 Active3,178 Wipes · 3 h97 48 h

Station XX-8824 · recording

JHUSKER

Online 66.51.99.44:28055 checked 11m ago

solo monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,824
top 40%
Last wipe
10h ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 00:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75109:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 22:07 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608009:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 22:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers, and #178 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap
2 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 1

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 22:07 UTC10h ago – – – – running 0
Thu 22 Oct, 23:18 UTC5d ago M0.0rising 1 halved by day 1 5 days 0
Tue 20 Oct, 22:36 UTC7d ago M0.0rising 1 held half 2 days 0
Wed 14 Oct, 22:02 UTC13d ago M0.0rising 1 halved by day 1 6 days 0
Mon 12 Oct, 23:40 UTC15d ago M0.0rising 1 – 1.9 days 0
Sun 11 Oct, 01:57 UTC17d ago M0.0rising 1 – 1.9 days 0
Fri 2 Oct, 23:57 UTC25d ago M0.0rising 1 halved by day 2 8.1 days 0
Thu 1 Oct, 00:51 UTC27d ago M0.0rising 1 – 2 days 0
Wed 30 Sep, 00:19 UTC28d ago M0.0rising 1 – 1 days 0
Thu 24 Sep, 21:42 UTC33d ago M0.0rising 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
2/ 400
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average
0/ 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average
4/ 400
404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · solo · monthly · 3 on average
6/ 400
404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · solo · monthly · 2 on average
0/ 400
404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · solo · monthly · 2 on average
3/ 400
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on JHUSKER?

JHUSKER runs a procedural map of size 2,500 with seed 62023032, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on JHUSKER?

The name of JHUSKER gives no gather rate. No teams: solo play only. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on JHUSKER right now?

At this moment, JHUSKER records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.

How does JHUSKER rank against other Rust servers?

The last seven days of player hours place JHUSKER at #8,824, in the top 40% of all ranked servers. Within solo, it places #178.

Server details

How reliably does JHUSKER stay online?

As recorded now, JHUSKER is running. Going by the uptime figure it reports, it restarted about 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does JHUSKER hold a steady tick rate?

The 48-hour average is 60 server fps; 54 is the lowest observed. At its highest, it carried 70,231 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,128 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does JHUSKER run from?

Nothing about a region comes from JHUSKER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.99.44:28055 is the address it uses.

Which Rust version is JHUSKER running?

JHUSKER is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on JHUSKER?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does JHUSKER run its wipes?

At the force wipe each month JHUSKER wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 10 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on JHUSKER mean?

Tags published by JHUSKER and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does JHUSKER appear?

These Rust Server Trends lists include JHUSKER: Modded Rust servers, tracked live and Solo Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Join the server

What steps get you onto JHUSKER?

Enter client.connect 66.51.99.44:28055 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts1
Group limit Each team can hold up to 1.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.