Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station XX-15349 · recording

TiersOfRust

Online 66.51.99.23:28005 checked 14m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
13d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246805:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 2

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctMon 5 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 15:36 UTC13d ago M0.0rising 1 – running 0
Mon 5 Oct, 22:53 UTC23d ago M0.0steady 0 – 9.7 days 0
Sun 27 Sep, 19:20 UTC31d ago M0.0rising 1 halved by day 3 8.1 days 0
Fri 25 Sep, 18:38 UTC33d ago M0.0rising 1 halved by day 1 2 days 0
Wed 23 Sep, 22:40 UTC35d ago M0.0steady 1 – 1.8 days 1
Mon 21 Sep, 21:18 UTC37d ago M0.0rising 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
42/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
49/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TiersOfRust?

Generated by the game, the map on TiersOfRust is procedural, size 5,250 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on TiersOfRust?

No gather rate appears in the name of TiersOfRust. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on TiersOfRust right now?

0 of the 50 slots on TiersOfRust are filled right now. The population averaged 0 players over the past week.

How does TiersOfRust rank against other Rust servers?

Over the last seven days, TiersOfRust recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does TiersOfRust stay online?

TiersOfRust is up at the moment. Its reported uptime points to a restart about 6 days 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does TiersOfRust perform under load?

The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 125,467 entities at its peak, buildings and deployables included. It reached a ceiling of 6,094 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does TiersOfRust run from?

Nothing about a region comes from TiersOfRust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.51.99.23:28005.

What build of Rust does TiersOfRust use?

TiersOfRust is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on TiersOfRust?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 33% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does TiersOfRust wipe, and on which days?

The force wipe is the only wipe TiersOfRust takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 13 days 10 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on TiersOfRust mean?

Tags published by TiersOfRust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TiersOfRust appear?

The Rust Server Trends lists that take in TiersOfRust are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to TiersOfRust?

You can connect by pressing F1 in Rust and typing client.connect 66.51.99.23:28005 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/c9xgMNFyDJ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.