Station EU-15338 · recording
The Rust Show
Online EU 66.51.99.155:28005 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #2562 in EU
- Last wipe
- 19d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 05:11 UTC19d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Rust Show?
The Rust Show runs a procedural map of size 2,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on The Rust Show?
The name of The Rust Show gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on The Rust Show?
0 of the 50 slots on The Rust Show are filled right now. Averaged across the last seven days, the population was 0 players.
How does The Rust Show rank against other Rust servers?
For player hours across the last seven days, The Rust Show takes #15,338 overall and #2,562 in Europe, inside the top 69% of all ranked servers.
Server facts
How reliably does The Rust Show stay online?
As recorded now, The Rust Show is running. Going by the uptime figure it reports, it restarted about 6 days 18 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 19 September 2026 is when Rust Server Trends first recorded it.
How well does The Rust Show perform under load?
The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 14,662 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,646 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does The Rust Show run from?
With its EU tag, The Rust Show lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.155:28005.
What build of Rust does The Rust Show use?
The Rust Show is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on The Rust Show?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does The Rust Show run its wipes?
Once a month The Rust Show wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 19 days 4 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on The Rust Show mean?
The game's server browser reads the tags The Rust Show publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does The Rust Show appear?
These Rust Server Trends lists include The Rust Show: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to The Rust Show?
Enter client.connect 66.51.99.155:28005 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
