Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players60,549 Active3,378 Wipes · 3 h181 48 h

Station NA-15323 · recording

Rumpus Rust | Monthly |

Online NA 66.51.98.71:28010 checked 10m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69% · #1507 in NA
Last wipe
12d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246812:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap
3.6 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 5.5

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 04:08 UTC12d ago M0.0rising 1 – running 0
Wed 14 Oct, 02:12 UTC15d ago M0.3rising 2 held half 3.1 days 0
Thu 1 Oct, 22:01 UTC FW27d ago M0.3rising 2 halved by day 10 12.2 days 0
Sun 27 Sep, 20:11 UTC31d ago M0.9rising 8 halved by day 1 4.1 days 0
Sat 26 Sep, 07:52 UTC33d ago M0.9rising 8 – 1.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rumpus Rust | Monthly |?

Rumpus Rust | Monthly | runs a procedural map of size 6,000 with seed 867607150, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rumpus Rust | Monthly |?

You will find no gather rate in the name of Rumpus Rust | Monthly |. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rumpus Rust | Monthly | right now?

A reading taken now shows 0 players on Rumpus Rust | Monthly |, which has 50 slots. Averaged across the last seven days, the population was 0 players.

How does Rumpus Rust | Monthly | rank against other Rust servers?

The last seven days of player hours place Rumpus Rust | Monthly | at #15,323, in the top 69% of all ranked servers and #1,507 in North America.

Operator and location

How reliably does Rumpus Rust | Monthly | stay online?

Rumpus Rust | Monthly | is up at the moment. Its reported uptime points to a restart about 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

How well does Rumpus Rust | Monthly | perform under load?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. At its highest, it carried 210,131 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,001 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rumpus Rust | Monthly | run from?

In North America Rumpus Rust | Monthly | lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.98.71:28010 is the address it uses.

Which Rust version is Rumpus Rust | Monthly | running?

On Linux, Rumpus Rust | Monthly | runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rumpus Rust | Monthly |?

2 players, on average, was the busiest crowd at its recent wipes. 4 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 5.5 in the wipes where it didn't hold.

How often does Rumpus Rust | Monthly | wipe, and on which days?

Once a month Rumpus Rust | Monthly | wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 12 days 7 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Rumpus Rust | Monthly | mean?

Tags published by Rumpus Rust | Monthly | and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rumpus Rust | Monthly | appear?

The Rust Server Trends lists that take in Rumpus Rust | Monthly | are: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

How do you connect to Rumpus Rust | Monthly |?

Enter client.connect 66.51.98.71:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/syvYQyTHnp is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.