Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players92,814 Active3,817 Wipes · 3 h496 48 h

Station NA-15268 · recording

J Rust Server

Online NA 66.51.98.57:28020 checked 10m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,268
top 68% · #1496 in NA
Last wipe
5d ago
monthly schedule
Next wipe
1d 20h
Sat 31 Oct, 17:38 UTC
Seismic record · station NA-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246822:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 17:38 UTC, in 1d 20h. Every Saturday at 17:38 UTC · low confidence

usual gap
7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 20hSat 31 Oct, 17:38 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 8d 20hSat 7 Nov, 17:38 UTC
  4. 15d 20hSat 14 Nov, 17:38 UTC
  5. 22d 20hSat 21 Nov, 17:38 UTC
  6. 29d 20hSat 28 Nov, 17:38 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 36d 20hSat 5 Dec, 17:38 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 17:38 UTC5d ago M0.0steady 0 – running 0
Sat 17 Oct, 17:24 UTC12d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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11/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
5/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
4/ 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
0/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on J Rust Server?

J Rust Server runs a procedural map of size 3,000 with seed 418060900, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on J Rust Server?

The name of J Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on J Rust Server?

A reading taken now shows 0 players on J Rust Server, which has 50 slots. Averaged across the last seven days, the population was 0 players.

How does J Rust Server rank against other Rust servers?

J Rust Server is #1,496 in North America and #15,268 worldwide on the past week's player hours, within the top 68% of ranked servers.

Server facts

How reliably does J Rust Server stay online?

Right now, you can reach J Rust Server. Its reported uptime points to a restart about 5 days ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

How well does J Rust Server perform under load?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 45,828 entities at its peak, buildings and deployables included. Its highest memory use was 2,152 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does J Rust Server run from?

The NA tag is how J Rust Server lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.98.57:28020.

Which Rust version is J Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what J Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on J Rust Server?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does J Rust Server wipe, and on which days?

At J Rust Server the wipes follow a every Saturday at 17:38 UTC rhythm. Saturday 31 October at 17:38 UTC is when its next wipe is due. 5 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on J Rust Server mean?

These are the tags J Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does J Rust Server appear?

These Rust Server Trends lists include J Rust Server: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

What steps get you onto J Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 66.51.98.57:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.