Station XX-15349 · recording
Wavy Private Server
Online 66.51.98.52:28035 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 01:04 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Wavy Private Server?
The procedural map on Wavy Private Server is size 4,000 with seed 499788, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Wavy Private Server?
The name of Wavy Private Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Wavy Private Server right now?
A reading taken now shows 0 players on Wavy Private Server, which has 50 slots. The seven-day average for this server is 0 players.
How does Wavy Private Server rank against other Rust servers?
Over the last seven days, Wavy Private Server recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Wavy Private Server stay online?
As recorded now, Wavy Private Server is running. Going by the uptime figure it reports, it restarted about 6 days 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Wavy Private Server hold a steady tick rate?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 95,186 entities at its peak, buildings and deployables included. Its highest memory use was 2,951 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Wavy Private Server run from?
Nothing about a region comes from Wavy Private Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.98.52:28035 is the address it uses.
Which Rust version is Wavy Private Server running?
On Linux, Wavy Private Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Wavy Private Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 2 hours after the wipe.
How often does Wavy Private Server wipe, and on which days?
Once a month Wavy Private Server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 3 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Wavy Private Server mean?
The game's server browser reads the tags Wavy Private Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Wavy Private Server appear?
These Rust Server Trends lists include Wavy Private Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Wavy Private Server?
Enter client.connect 66.51.98.52:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
