Station NA-4816 · recording
RTF
Online NA 66.51.98.51:28025 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,816
- top 22% · #817 in NA
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Thu 18:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- usual gap
- 2.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 6
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 01:46 UTC6d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 4 Oct, 22:02 UTC25d ago | M0.5▲rising | 4 | halved by day 6 | 18.2 days | 1 | |
| Sun 4 Oct, 15:44 UTC25d ago | M0.6▲rising | 4 | – | 0.3 days | 0 | |
| Thu 1 Oct, 21:49 UTC FW28d ago | M0.3▲rising | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RTF?
Generated by the game, the map on RTF is procedural, size 4,500 with seed 2009818051. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RTF?
You will find no gather rate in the name of RTF. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on RTF?
At this moment, RTF records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 4. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.
How does RTF rank against other Rust servers?
For player hours across the last seven days, RTF takes #4,816 overall and #817 in North America, inside the top 22% of all ranked servers.
Server facts
How reliably does RTF stay online?
Right now, you can reach RTF. Its reported uptime points to a restart about 3 days 20 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does RTF perform under load?
Its average server fps over the last 48 hours was 59, and it never dropped below 50. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,294. Memory use peaked at 4,127 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RTF hosted?
With its NA tag, RTF lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.98.51:28025 is the address it uses.
What build of Rust does RTF use?
Rust network protocol 2635 and build 168909 on Linux is what RTF runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RTF?
3 players, on average, was the busiest crowd at its recent wipes. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.
How often does RTF wipe, and on which days?
At the force wipe each month RTF wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 24 days 22 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on RTF mean?
The game's server browser reads the tags RTF publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RTF appear?
These Rust Server Trends lists include RTF: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to RTF?
To join, enter client.connect 66.51.98.51:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
