Station EU-10733 · recording
Indre Rust
Online EU 66.51.97.69:28030 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,733
- top 48% · #2315 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:31 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Indre Rust?
Indre Rust runs a procedural map of size 4,050 with seed 296225658, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Indre Rust?
No gather rate appears in the name of Indre Rust. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Indre Rust right now?
0 of the 50 slots on Indre Rust are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Indre Rust rank against other Rust servers?
The last seven days of player hours place Indre Rust at #10,733, in the top 48% of all ranked servers and #2,315 in Europe.
Server details
How reliably does Indre Rust stay online?
Indre Rust is up at the moment. Its reported uptime points to a restart about 4 days 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Indre Rust perform under load?
Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 88,112. It reached a ceiling of 3,068 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Indre Rust run from?
The EU tag is how Indre Rust lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.97.69:28030 is the address it uses.
What build of Rust does Indre Rust use?
On Linux, Indre Rust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Indre Rust?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does Indre Rust wipe, and on which days?
The force wipe is the only wipe Indre Rust takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 15 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Indre Rust mean?
These are the tags Indre Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Indre Rust appear?
The Rust Server Trends lists that take in Indre Rust are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Indre Rust?
Enter client.connect 66.51.97.69:28030 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
