Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players33,506 Active2,814 Wipes · 3 h80 48 h

Station EU-15349 · recording

Wastelands PvP

Online EU 66.51.97.64:28045 checked 12m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69% · #2568 in EU
Last wipe
14d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246805:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 13d 5hWed 11 Nov, 09:26 UTC
  3. 27d 5hWed 25 Nov, 09:26 UTC
  4. 35d 14hThu 3 Dec, 19:00 UTCFW
  5. 41d 5hWed 9 Dec, 09:26 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 09:26 UTC14d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
0/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
1/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average
0/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
0/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
1/ 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Wastelands PvP?

Wastelands PvP runs a procedural map of size 4,000 with seed 528686041, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Wastelands PvP?

You will find no gather rate in the name of Wastelands PvP. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Wastelands PvP?

At this moment, Wastelands PvP records 0 players across 100 slots. The seven-day average for this server is 0 players.

How does Wastelands PvP rank against other Rust servers?

Wastelands PvP is #2,568 in Europe and #15,349 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does Wastelands PvP stay online?

Right now, you can reach Wastelands PvP. Its reported uptime points to a restart about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Wastelands PvP hold a steady tick rate?

The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 88,963 entities at its peak, buildings and deployables included. Memory use peaked at 2,549 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Wastelands PvP hosted?

With its EU tag, Wastelands PvP lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.97.64:28045 is the address it uses.

Which Rust version is Wastelands PvP running?

Rust network protocol 2635 and build 168909 on Linux is what Wastelands PvP runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Wastelands PvP?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Wastelands PvP run its wipes?

The prediction is taken from its tag, since Wastelands PvP has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days 18 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on Wastelands PvP mean?

Tags published by Wastelands PvP and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Wastelands PvP appear?

These Rust Server Trends lists include Wastelands PvP: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to Wastelands PvP?

Enter client.connect 66.51.97.64:28045 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/PV9rMcNqwU is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.