Rust Server TrendsSeismic network · station log
Recording Stations11,794 Players80,292 Active3,570 Wipes · 3 h260 48 h

Station EU-15230 · no signal

Outpost 1x

Offline EU 66.51.97.59:28000 checked 15d ago

1x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,230
top 70% · #2581 in EU
Last wipe
23d ago
weekly schedule
Next wipe
4d 14h
Tue 3 Nov, 13:01 UTC
Seismic record · station EU-15230 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 13:01 UTC, in 4d 14h. Its weekly schedule tag · low confidence

usual gap
2.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 4d 14hTue 3 Nov, 13:01 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 11d 14hTue 10 Nov, 13:01 UTC
  4. 18d 14hTue 17 Nov, 13:01 UTC
  5. 25d 14hTue 24 Nov, 13:01 UTC
  6. 32d 14hTue 1 Dec, 13:01 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 39d 14hTue 8 Dec, 13:01 UTC

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 13:01 UTC23d ago M0.3falling 2 – running 4
Fri 2 Oct, 14:17 UTC27d ago M0.9rising 8 held half 3.9 days 0
Thu 1 Oct, 20:42 UTC FW28d ago M0.9rising 8 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
87/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
309/ 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
88/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average
16/ 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 128+ · weekly · 9 on average
1/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Outpost 1x?

The procedural map on Outpost 1x is size 1,673 with seed 13826, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Outpost 1x?

Its name points to a gather rate of 1x on Outpost 1x. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Outpost 1x?

No players are recorded on Outpost 1x at this moment; it is offline, and the last sighting was 15 days 2 hours ago.

How does Outpost 1x rank against other Rust servers?

Outpost 1x is #2,581 in Europe and #15,230 worldwide on the past week's player hours, within the top 70% of ranked servers.

Server details

How reliably does Outpost 1x stay online?

No contact with Outpost 1x right now, and the last recorded contact was 15 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Outpost 1x run from?

The EU tag is how Outpost 1x lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.97.59:28000 is the address it uses.

What build of Rust does Outpost 1x use?

On Linux, Outpost 1x runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Outpost 1x?

The recent wipes averaged a busiest count of 6 players. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Outpost 1x wipe, and on which days?

Its schedule cannot be confirmed, as too few of Outpost 1x's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Tuesday 3 November at 13:01 UTC. It has run its current world for 23 days 9 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on Outpost 1x mean?

These are the tags Outpost 1x publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Outpost 1x appear?

The Rust Server Trends lists that take in Outpost 1x are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 1x.

How to join

What steps get you onto Outpost 1x?

Enter client.connect 66.51.97.59:28000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/ukbZrfx3j is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.