Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players44,143 Active3,001 Wipes · 3 h127 48 h

Station EU-15270 · recording

Pine Hosting - Rust Server

Online EU 66.51.97.57:28040 checked 11m ago

monthly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,270
top 69% · #2529 in EU
Last wipe
28d ago
monthly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246808:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
25/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
66/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
31/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
57/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average
135/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Pine Hosting - Rust Server?

Generated by the game, the map on Pine Hosting - Rust Server is procedural, size 2,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Pine Hosting - Rust Server?

You will find no gather rate in the name of Pine Hosting - Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Pine Hosting - Rust Server right now?

At this moment, Pine Hosting - Rust Server records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does Pine Hosting - Rust Server rank against other Rust servers?

For player hours across the last seven days, Pine Hosting - Rust Server takes #15,270 overall and #2,529 in Europe, inside the top 69% of all ranked servers.

Server facts

How reliably does Pine Hosting - Rust Server stay online?

As recorded now, Pine Hosting - Rust Server is running. The uptime it reports puts its last restart about 7 days 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does Pine Hosting - Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. At its highest, it carried 14,877 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,060 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Pine Hosting - Rust Server run from?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.97.57:28040.

Which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Pine Hosting - Rust Server?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does Pine Hosting - Rust Server wipe, and on which days?

The force wipe is the only wipe Pine Hosting - Rust Server takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 13 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Pine Hosting - Rust Server mean?

These are the tags Pine Hosting - Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

You will find Pine Hosting - Rust Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 66.51.97.57:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.