Rust Server TrendsSeismic network · station log
Recording Stations11,748 Players75,412 Active3,731 Wipes · 3 h135 48 h

Station XX-10587 · recording

DST Sandbox Server

Online 66.51.97.53:28005 checked 15m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,587
top 48%
Last wipe
26d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10587 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246814:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:13 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
31/ 100
Art of Rust - Official dedicated art server groups of 20+ · monthly · 8 on average
6/ 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
1/ 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
9/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average
4/ 40
[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 3 on average
11/ 35
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DST Sandbox Server?

The procedural map on DST Sandbox Server is size 6,000 with seed 343673, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on DST Sandbox Server?

You will find no gather rate in the name of DST Sandbox Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on DST Sandbox Server?

A reading taken now shows 0 players on DST Sandbox Server, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 0 players.

How does DST Sandbox Server rank against other Rust servers?

On player hours for the past week, DST Sandbox Server sits at #10,587, which puts it inside the top 48% of every ranked server.

Operator and location

How reliably does DST Sandbox Server stay online?

DST Sandbox Server is up at the moment. Its reported uptime points to a restart about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does DST Sandbox Server hold a steady tick rate?

The 48-hour average is 5 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 208,505. Its highest memory use was 4,057 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does DST Sandbox Server run from?

Nothing about a region comes from DST Sandbox Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.97.53:28005.

Which Rust version is DST Sandbox Server running?

On Linux, DST Sandbox Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on DST Sandbox Server?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 47 hours after the wipe.

How often does DST Sandbox Server wipe, and on which days?

At the force wipe each month DST Sandbox Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 17 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on DST Sandbox Server mean?

Tags published by DST Sandbox Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DST Sandbox Server appear?

These Rust Server Trends lists include DST Sandbox Server: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to DST Sandbox Server?

To join, enter client.connect 66.51.97.53:28005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.