Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players55,398 Active3,239 Wipes · 3 h162 48 h

Station EU-15338 · recording

Pine Hosting - Rust Server

Online EU 66.51.97.52:28000 checked 5m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69% · #2562 in EU
Last wipe
19d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246811:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
6players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 16:13 UTC19d ago M0.7rising 5 – running 0
Thu 8 Oct, 20:01 UTC20d ago M0.8rising 6 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
81/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 81 on average
225/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average
86/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
271/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pine Hosting - Rust Server?

The procedural map on Pine Hosting - Rust Server is size 3,000 with seed 194740408, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Pine Hosting - Rust Server?

You will find no gather rate in the name of Pine Hosting - Rust Server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Pine Hosting - Rust Server right now?

At this moment, Pine Hosting - Rust Server records 0 players across 50 slots. The population averaged 0 players over the past week.

How does Pine Hosting - Rust Server rank against other Rust servers?

For player hours across the last seven days, Pine Hosting - Rust Server takes #15,338 overall and #2,562 in Europe, inside the top 69% of all ranked servers.

Server details

How reliably does Pine Hosting - Rust Server stay online?

Right now, you can reach Pine Hosting - Rust Server. Going by the uptime figure it reports, it restarted about 6 days 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 7 October 2026 is when Rust Server Trends first recorded it.

How well does Pine Hosting - Rust Server perform under load?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 44,104. It reached a ceiling of 2,233 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Pine Hosting - Rust Server hosted?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.51.97.52:28000.

Which Rust version is Pine Hosting - Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Pine Hosting - Rust Server?

6 players, on average, was the busiest crowd at its recent wipes. 3 hours after the latest wipe, the crowd peaked.

How often does Pine Hosting - Rust Server wipe, and on which days?

Once a month Pine Hosting - Rust Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 19 days 16 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

The Rust Server Trends lists that take in Pine Hosting - Rust Server are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 66.51.97.52:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.