Station EU-10699 · recording
Alonelarge
Online EU 66.51.96.88:28020 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,699
- top 48% · #2314 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:40 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Alonelarge?
Generated by the game, the map on Alonelarge is procedural, size 6,000 with seed 50000. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Alonelarge?
The name of Alonelarge gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Alonelarge right now?
At this moment, Alonelarge records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Alonelarge rank against other Rust servers?
The last seven days of player hours place Alonelarge at #10,699, in the top 48% of all ranked servers and #2,314 in Europe.
Server facts
How reliably does Alonelarge stay online?
Right now, you can reach Alonelarge. Its reported uptime points to a restart about 5 days ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Alonelarge hold a steady tick rate?
The 48-hour average is 5 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 209,364. It reached a ceiling of 4,946 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Alonelarge hosted?
The EU tag is how Alonelarge lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.96.88:28020.
What build of Rust does Alonelarge use?
Rust network protocol 2635 and build 168909 on Linux is what Alonelarge runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Alonelarge?
On average, the busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does Alonelarge run its wipes?
Once a month Alonelarge wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 12 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Alonelarge mean?
Tags published by Alonelarge and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Alonelarge appear?
These Rust Server Trends lists include Alonelarge: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Alonelarge?
To join, enter client.connect 66.51.96.88:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
