Station EU-11164 · recording
BIGBACKS SERVER
Online EU 66.51.96.75:28015 checked 2h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #11,164
- top 50% · #2342 in EU
- Last wipe
- 1d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Tue 01:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 5.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 33%else halves by day 1.5
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC1d ago | – | – | – | – | running | 1 |
| Wed 23 Sep, 12:48 UTC35d ago | M0.5▲rising | 3 | halved by day 1 | 33.5 days | 0 | |
| Sat 19 Sep, 19:09 UTC38d ago | M0.0▲rising | 3 | held half | 3.7 days | 2 | |
| Mon 14 Sep, 14:15 UTC44d ago | M0.5▲rising | 3 | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on BIGBACKS SERVER?
Generated by the game, the map on BIGBACKS SERVER is procedural, size 2,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on BIGBACKS SERVER?
No gather rate appears in the name of BIGBACKS SERVER. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on BIGBACKS SERVER?
At this moment, BIGBACKS SERVER records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 2 players.
How does BIGBACKS SERVER rank against other Rust servers?
The last seven days of player hours place BIGBACKS SERVER at #11,164, in the top 50% of all ranked servers and #2,342 in Europe.
Server details
How reliably does BIGBACKS SERVER stay online?
As recorded now, BIGBACKS SERVER is running. Going by the uptime figure it reports, it restarted about 38 hours ago. It was up 14% of the time across the last 7 full days: 24 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does BIGBACKS SERVER perform under load?
Its average server fps over the last 48 hours was 7, and it never dropped below 5. The world held up to 14,794 entities at its peak, buildings and deployables included. It reached a ceiling of 1,090 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does BIGBACKS SERVER run from?
In Europe BIGBACKS SERVER lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 66.51.96.75:28015 is the address it uses.
Which Rust version is BIGBACKS SERVER running?
On Linux, BIGBACKS SERVER runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on BIGBACKS SERVER?
The recent wipes averaged a busiest count of 3 players. 5 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.
How often does BIGBACKS SERVER wipe, and on which days?
The force wipe is the only wipe BIGBACKS SERVER takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 43 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on BIGBACKS SERVER mean?
These are the tags BIGBACKS SERVER publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does BIGBACKS SERVER appear?
These Rust Server Trends lists include BIGBACKS SERVER: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Join the server
How do you connect to BIGBACKS SERVER?
You can connect by pressing F1 in Rust and typing client.connect 66.51.96.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
