Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station NA-16817 · no signal

(US) FREEFOLK 2X

Offline NA 66.51.96.71:28015 checked 28d ago

2x duo biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Last wipe
42d ago
biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA, and #382 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hWed 11 Nov, 15:35 UTC
  3. 27d 8hWed 25 Nov, 15:35 UTC
  4. 35d 11hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hWed 9 Dec, 15:35 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 16 Sep, 15:35 UTC42d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | NA · duo · 2x · biweekly · 3 on average
1/ 20
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 143 on average
159/ 200
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly NA · duo · 2x · monthly · 57 on average
37/ 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe NA · duo · 2x · monthly · 25 on average
13/ 150
HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPED NA · trio · 2x · biweekly · 10 on average
3/ 150
US Limitless 2x Solo/Duo | No BP Wipes|Noob Friendly|Just Wiped NA · duo · 2x · weekly · 8 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on (US) FREEFOLK 2X?

(US) FREEFOLK 2X runs a procedural map of size 3,500 with seed 1031865839, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on (US) FREEFOLK 2X?

Going by its name, (US) FREEFOLK 2X runs 2x gather. The limit for a group is 2 players (duo). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on (US) FREEFOLK 2X?

A reading taken now finds (US) FREEFOLK 2X offline; the most recent activity was 28 days 13 hours ago.

How does (US) FREEFOLK 2X rank against other Rust servers?

For player hours across the last seven days, (US) FREEFOLK 2X takes #16,817 overall and #1,681 in North America, inside the top 70% of all ranked servers. It sits at #382 among duo servers.

Operator and location

How reliably does (US) FREEFOLK 2X stay online?

As recorded now, (US) FREEFOLK 2X is not reachable, the last contact having been 28 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does (US) FREEFOLK 2X run from?

With its NA tag, (US) FREEFOLK 2X lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.96.71:28015.

What build of Rust does (US) FREEFOLK 2X use?

Rust network protocol 2633 and build 164530 on Linux is what (US) FREEFOLK 2X runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on (US) FREEFOLK 2X?

The recent wipes averaged a busiest count of 6 players. 3 hours into the latest wipe, the crowd reached its peak.

How often does (US) FREEFOLK 2X wipe, and on which days?

The prediction is taken from its tag, since (US) FREEFOLK 2X has too few wipes on record to confirm the schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 42 days 15 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Tags

What do the server tags on (US) FREEFOLK 2X mean?

The game's server browser reads the tags (US) FREEFOLK 2X publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts2 (Group limit): Each team can hold up to 2; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does (US) FREEFOLK 2X appear?

The Rust Server Trends lists that take in (US) FREEFOLK 2X are: 2x Rust servers, listed live, Duo Rust servers, group limit 2, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Gather rate: 2x.

Connecting

How do you connect to (US) FREEFOLK 2X?

Enter client.connect 66.51.96.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,NA,gmrust,cs164530,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts2
Group limit Each team can hold up to 2.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.