Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station NA-4411 · recording

Pine Hosting - Rust Server

Online NA 66.51.96.62:28000 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,411
top 20% · #751 in NA
Last wipe
6d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 01:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct25 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 21d 5hThu 19 Nov, 20:40 UTC
  3. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 20:40 UTC6d ago M0.3rising 2 – running 0
Thu 22 Oct, 07:07 UTC7d ago M0.3rising 2 – 0.6 days 0
Thu 24 Sep, 22:02 UTC34d ago M0.0rising 1 held half 27.4 days 0
Thu 17 Sep, 22:02 UTC41d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
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Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pine Hosting - Rust Server?

The procedural map on Pine Hosting - Rust Server is size 5,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pine Hosting - Rust Server?

You will find no gather rate in the name of Pine Hosting - Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Pine Hosting - Rust Server?

A reading taken now shows 2 players on Pine Hosting - Rust Server, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 00:00 UTC, averaging 2 players.

How does Pine Hosting - Rust Server rank against other Rust servers?

For player hours across the last seven days, Pine Hosting - Rust Server takes #4,411 overall and #751 in North America, inside the top 20% of all ranked servers.

Operator and location

How reliably does Pine Hosting - Rust Server stay online?

As recorded now, Pine Hosting - Rust Server is running. Going by the uptime figure it reports, it restarted about 6 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 153, or 91% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Pine Hosting - Rust Server hold a steady tick rate?

The 48-hour average is 18 server fps; 5 is the lowest observed. At its highest, it carried 145,208 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,678 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Pine Hosting - Rust Server run from?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.96.62:28000 is the address it uses.

What build of Rust does Pine Hosting - Rust Server use?

Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Pine Hosting - Rust Server?

On average, the busiest point of its recent wipes drew 2 players. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does Pine Hosting - Rust Server run its wipes?

The wipe rhythm at Pine Hosting - Rust Server is every other Thursday at 20:40 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 6 days 18 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

These Rust Server Trends lists include Pine Hosting - Rust Server: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

What steps get you onto Pine Hosting - Rust Server?

To join, enter client.connect 66.51.96.62:28000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.