Rust Server TrendsSeismic network · station log
Recording Stations11,751 Players67,203 Active3,396 Wipes · 3 h207 48 h

Station NA-15843 · no signal

Paradise Lost

Offline NA 66.51.96.53:28040 checked 21d ago

monthly wipes oxidepremium
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,843
top 72% · #1543 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15843 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
149/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 108 on average
84/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 74 on average
71/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average
112/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 34 on average
20/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
26/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Paradise Lost?

Paradise Lost runs a procedural map of size 3,750 with seed 1569780013, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Paradise Lost?

No gather rate appears in the name of Paradise Lost. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. Rust's premium status is required to join. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on Paradise Lost?

No players are recorded on Paradise Lost at this moment; it is offline, and the last sighting was 21 days 5 hours ago.

How does Paradise Lost rank against other Rust servers?

The last seven days of player hours place Paradise Lost at #15,843, in the top 72% of all ranked servers and #1,543 in North America.

Server details

How reliably does Paradise Lost stay online?

As recorded now, Paradise Lost is not reachable, the last contact having been 21 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Paradise Lost hosted?

In North America Paradise Lost lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 66.51.96.53:28040 is the address it uses.

Which Rust version is Paradise Lost running?

Rust network protocol 2634 and build 166494 on Linux is what Paradise Lost runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Paradise Lost?

The recent wipes averaged a busiest count of 1 players. 9 hours into the latest wipe, the crowd reached its peak.

How often does Paradise Lost wipe, and on which days?

Once a month Paradise Lost wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 5 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Paradise Lost mean?

The game's server browser reads the tags Paradise Lost publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Paradise Lost appear?

You will find Paradise Lost on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Paradise Lost?

Enter client.connect 66.51.96.53:28040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.