Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station NA-15842 · no signal

Monthly Quack//2.5x//solo//duo//trio//quad

Offline NA 66.51.96.51:28035 checked 20d ago

2.5x quad monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,842
top 72% · #1545 in NA
Last wipe
48d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 256 on average
125/ 150
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 156 on average
86/ 200
WARBANDITS.GG 3X Monthly |Solo/Duo/Trio/Quad|Shared BPs| NA · quad · 3x · monthly · 13 on average
6/ 100
US Limitless 2x Monthly Quad No Offlines | No BP Wipes NA · quad · 2x · monthly · 12 on average
4/ 200
Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly NA · quad · 2x · monthly · 12 on average
10/ 100
US RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | NA · quad · 2x · monthly · 3 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Monthly Quack//2.5x//solo//duo//trio//quad?

Monthly Quack//2.5x//solo//duo//trio//quad runs a procedural map of size 3,800 with seed 2147483647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Monthly Quack//2.5x//solo//duo//trio//quad?

2.5x gather is what Monthly Quack//2.5x//solo//duo//trio//quad runs, judging by its name. The limit for a group is 4 players (quad). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Monthly Quack//2.5x//solo//duo//trio//quad?

No players are recorded on Monthly Quack//2.5x//solo//duo//trio//quad at this moment; it is offline, and the last sighting was 20 days 14 hours ago.

How does Monthly Quack//2.5x//solo//duo//trio//quad rank against other Rust servers?

For player hours across the last seven days, Monthly Quack//2.5x//solo//duo//trio//quad takes #15,842 overall and #1,545 in North America, inside the top 72% of all ranked servers. Within quad, it places #635.

Server facts

How reliably does Monthly Quack//2.5x//solo//duo//trio//quad stay online?

Monthly Quack//2.5x//solo//duo//trio//quad is down at the moment; the last recorded contact was 20 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Monthly Quack//2.5x//solo//duo//trio//quad hosted?

With its NA tag, Monthly Quack//2.5x//solo//duo//trio//quad lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 66.51.96.51:28035.

Which Rust version is Monthly Quack//2.5x//solo//duo//trio//quad running?

Rust network protocol 2633 and build 164530 on Linux is what Monthly Quack//2.5x//solo//duo//trio//quad runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Monthly Quack//2.5x//solo//duo//trio//quad wipe, and on which days?

An estimate from the force wipe gives Monthly Quack//2.5x//solo//duo//trio//quad's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 48 days 8 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Monthly Quack//2.5x//solo//duo//trio//quad mean?

The game's server browser reads the tags Monthly Quack//2.5x//solo//duo//trio//quad publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Monthly Quack//2.5x//solo//duo//trio//quad appear?

The Rust Server Trends lists that take in Monthly Quack//2.5x//solo//duo//trio//quad are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Join the server

How do you connect to Monthly Quack//2.5x//solo//duo//trio//quad?

You can connect by pressing F1 in Rust and typing client.connect 66.51.96.51:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.