Station NA-2947 · recording
Cornwall Community Rust Server 2
Online NA 66.218.42.166:28015 checked 7m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,947
- top 13% · #491 in NA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 15:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Cornwall Community Rust Server 2?
The procedural map on Cornwall Community Rust Server 2 is size 4,000 with seed 2124204475, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Cornwall Community Rust Server 2?
No gather rate appears in the name of Cornwall Community Rust Server 2. 12 players is the most a group can hold. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Cornwall Community Rust Server 2?
A reading taken now shows 1 players on Cornwall Community Rust Server 2, which has 100 slots. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 2 players.
How does Cornwall Community Rust Server 2 rank against other Rust servers?
Cornwall Community Rust Server 2 is #491 in North America and #2,947 worldwide on the past week's player hours, within the top 13% of ranked servers.
Server details
How reliably does Cornwall Community Rust Server 2 stay online?
Right now, you can reach Cornwall Community Rust Server 2. Its reported uptime points to a restart about 23 hours ago. 143 of 144 hours in the last 6 full days were up time, 99% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Does Cornwall Community Rust Server 2 hold a steady tick rate?
Its average server fps over the last 48 hours was 162, and it never dropped below 135. At its highest, it carried 102,468 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,449 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Cornwall Community Rust Server 2 run from?
The NA tag is how Cornwall Community Rust Server 2 lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.218.42.166:28015.
What build of Rust does Cornwall Community Rust Server 2 use?
Cornwall Community Rust Server 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Cornwall Community Rust Server 2 wipe, and on which days?
Too few wipes of Cornwall Community Rust Server 2 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 15 hours.
Server tags
What do the server tags on Cornwall Community Rust Server 2 mean?
These are the tags Cornwall Community Rust Server 2 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Cornwall Community Rust Server 2 appear?
You will find Cornwall Community Rust Server 2 on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Cornwall Community Rust Server 2?
You can connect by pressing F1 in Rust and typing client.connect 66.218.42.166:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.