Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players82,372 Active3,637 Wipes · 3 h283 48 h

Station XX-15230 · no signal

[US] The Mosaic | PVE | Modded

Offline 66.163.122.33:7048 checked 12d ago

moddedoxide
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,230
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15230 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 09:13 UTC12d ago M0.0steady 0 – – running 0
Fri 16 Oct, 09:13 UTC13d ago M0.0steady 0 – 1 days 0
Thu 15 Oct, 09:13 UTC14d ago M0.0rising 1 – 1 days 0
Wed 14 Oct, 09:13 UTC15d ago M0.0rising 1 – 1 days 0
Wed 14 Oct, 01:20 UTC15d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
34/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 30 on average
29/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
90/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
7/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
15/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
7/ 90
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] The Mosaic | PVE | Modded?

The procedural map on [US] The Mosaic | PVE | Modded is size 3,850 with seed 11983, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] The Mosaic | PVE | Modded?

No gather rate appears in the name of [US] The Mosaic | PVE | Modded. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [US] The Mosaic | PVE | Modded?

No players are recorded on [US] The Mosaic | PVE | Modded at this moment; it is offline, and the last sighting was 12 days 12 hours ago.

How does [US] The Mosaic | PVE | Modded rank against other Rust servers?

Over the last seven days, [US] The Mosaic | PVE | Modded recorded enough player hours to reach #15,230 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does [US] The Mosaic | PVE | Modded stay online?

No contact with [US] The Mosaic | PVE | Modded right now, and the last recorded contact was 12 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does [US] The Mosaic | PVE | Modded run from?

The name of [US] The Mosaic | PVE | Modded points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 66.163.122.33:7048.

What build of Rust does [US] The Mosaic | PVE | Modded use?

On Linux, [US] The Mosaic | PVE | Modded runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US] The Mosaic | PVE | Modded?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does [US] The Mosaic | PVE | Modded wipe, and on which days?

There is no next wipe to predict at [US] The Mosaic | PVE | Modded, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 12 hours is how long the current world has been running.

Server tags

What do the server tags on [US] The Mosaic | PVE | Modded mean?

These are the tags [US] The Mosaic | PVE | Modded publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] The Mosaic | PVE | Modded appear?

The Rust Server Trends lists that take in [US] The Mosaic | PVE | Modded are: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto [US] The Mosaic | PVE | Modded?

You can connect by pressing F1 in Rust and typing client.connect 66.163.122.33:7048 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.