Station XX-15402 · no signal
Dan's Experiment PvE
Offline 66.114.157.174:28015 checked 40d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,402
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dan's Experiment PvE?
A procedural map runs on Dan's Experiment PvE, generated by the game.
Which settings and rules apply on Dan's Experiment PvE?
No gather rate appears in the name of Dan's Experiment PvE. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Dan's Experiment PvE?
Dan's Experiment PvE is not responding at this moment and is offline, last seen 40 days 18 hours ago.
How does Dan's Experiment PvE rank against other Rust servers?
The last seven days of player hours place Dan's Experiment PvE at #15,402, in the top – of all ranked servers.
Operator and location
How reliably does Dan's Experiment PvE stay online?
No contact with Dan's Experiment PvE right now, and the last recorded contact was 40 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Dan's Experiment PvE hosted?
Nothing about a region comes from Dan's Experiment PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 66.114.157.174:28015.
Which Rust version is Dan's Experiment PvE running?
On Windows, Dan's Experiment PvE runs Rust network protocol 2633 and build 163207. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Dan's Experiment PvE wipe, and on which days?
On record so far are too few of Dan's Experiment PvE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 54 days 2 hours.
Tags
What do the server tags on Dan's Experiment PvE mean?
The game's server browser reads the tags Dan's Experiment PvE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Dan's Experiment PvE appear?
The Rust Server Trends lists that take in Dan's Experiment PvE are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Dan's Experiment PvE?
To join, enter client.connect 66.114.157.174:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.