Station XX-15344 · recording
RAZSERVERS-2x-Small-PvP
Online 65.99.173.24:28017 checked 7m ago
- Players now
- 0/ 12
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 12 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.4 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 18:26 UTC23d ago | M0.7▲rising | 5 | – | running | 0 | |
| Sat 19 Sep, 07:44 UTC39d ago | M0.0▲rising | 1 | halved by day 1 | 16.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RAZSERVERS-2x-Small-PvP?
The procedural map on RAZSERVERS-2x-Small-PvP is size 3,000 with seed 696969, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RAZSERVERS-2x-Small-PvP?
Going by its name, RAZSERVERS-2x-Small-PvP runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on RAZSERVERS-2x-Small-PvP?
At this moment, RAZSERVERS-2x-Small-PvP records 0 players across 12 slots. The seven-day average for this server is 0 players.
How does RAZSERVERS-2x-Small-PvP rank against other Rust servers?
The last seven days of player hours place RAZSERVERS-2x-Small-PvP at #15,344, in the top 69% of all ranked servers.
Operator and location
How reliably does RAZSERVERS-2x-Small-PvP stay online?
RAZSERVERS-2x-Small-PvP is up at the moment. Its reported uptime points to a restart about 12 days 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does RAZSERVERS-2x-Small-PvP hold a steady tick rate?
The 48-hour average is 208 server fps; 191 is the lowest observed. The world held up to 44,446 entities at its peak, buildings and deployables included. Its highest memory use was 3,980 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RAZSERVERS-2x-Small-PvP hosted?
No region is published by RAZSERVERS-2x-Small-PvP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 65.99.173.24:28017 is the address it uses.
What build of Rust does RAZSERVERS-2x-Small-PvP use?
Rust network protocol 2634 and build 167781 on Linux is what RAZSERVERS-2x-Small-PvP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on RAZSERVERS-2x-Small-PvP?
3 players, on average, was the busiest crowd at its recent wipes. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does RAZSERVERS-2x-Small-PvP run its wipes?
Too few wipes of RAZSERVERS-2x-Small-PvP are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 4 hours.
Tags
What do the server tags on RAZSERVERS-2x-Small-PvP mean?
The game's server browser reads the tags RAZSERVERS-2x-Small-PvP publishes: gmvanilla (Game mode): Survival in vanilla mode; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RAZSERVERS-2x-Small-PvP appear?
These Rust Server Trends lists include RAZSERVERS-2x-Small-PvP: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
How to join
How do you connect to RAZSERVERS-2x-Small-PvP?
To join, enter client.connect 65.99.173.24:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
