Rust Server TrendsSeismic network · station log
Recording Stations11,751 Players55,890 Active3,402 Wipes · 3 h132 48 h

Station XX-15344 · recording

RAZSERVERS-2x-Small-PvP

Online 65.99.173.24:28017 checked 7m ago

2x moddedcarbon
Connect
Players now
0/ 12
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 12 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.4 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 18:26 UTC23d ago M0.7rising 5 – running 0
Sat 19 Sep, 07:44 UTC39d ago M0.0rising 1 halved by day 1 16.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 795 on average
516/ 650
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 594 on average
244/ 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 367 on average
174/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 347 on average
152/ 205
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 324 on average
659/ 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 312 on average
97/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RAZSERVERS-2x-Small-PvP?

The procedural map on RAZSERVERS-2x-Small-PvP is size 3,000 with seed 696969, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RAZSERVERS-2x-Small-PvP?

Going by its name, RAZSERVERS-2x-Small-PvP runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on RAZSERVERS-2x-Small-PvP?

At this moment, RAZSERVERS-2x-Small-PvP records 0 players across 12 slots. The seven-day average for this server is 0 players.

How does RAZSERVERS-2x-Small-PvP rank against other Rust servers?

The last seven days of player hours place RAZSERVERS-2x-Small-PvP at #15,344, in the top 69% of all ranked servers.

Operator and location

How reliably does RAZSERVERS-2x-Small-PvP stay online?

RAZSERVERS-2x-Small-PvP is up at the moment. Its reported uptime points to a restart about 12 days 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does RAZSERVERS-2x-Small-PvP hold a steady tick rate?

The 48-hour average is 208 server fps; 191 is the lowest observed. The world held up to 44,446 entities at its peak, buildings and deployables included. Its highest memory use was 3,980 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RAZSERVERS-2x-Small-PvP hosted?

No region is published by RAZSERVERS-2x-Small-PvP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 65.99.173.24:28017 is the address it uses.

What build of Rust does RAZSERVERS-2x-Small-PvP use?

Rust network protocol 2634 and build 167781 on Linux is what RAZSERVERS-2x-Small-PvP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RAZSERVERS-2x-Small-PvP?

3 players, on average, was the busiest crowd at its recent wipes. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does RAZSERVERS-2x-Small-PvP run its wipes?

Too few wipes of RAZSERVERS-2x-Small-PvP are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 4 hours.

Tags

What do the server tags on RAZSERVERS-2x-Small-PvP mean?

The game's server browser reads the tags RAZSERVERS-2x-Small-PvP publishes: gmvanilla (Game mode): Survival in vanilla mode; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RAZSERVERS-2x-Small-PvP appear?

These Rust Server Trends lists include RAZSERVERS-2x-Small-PvP: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

How do you connect to RAZSERVERS-2x-Small-PvP?

To join, enter client.connect 65.99.173.24:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp12
Max players Slots: 12.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.