Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players104,128 Active4,035 Wipes · 3 h421 48 h

Station EU-15306 · no signal

Pine Hosting - Rust Server

Offline EU 65.21.78.175:28030 checked 10d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,306
top 70% · #2580 in EU
Last wipe
15d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15306 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 14:39 UTC15d ago M0.5rising 3 – running 0
Sat 3 Oct, 09:49 UTC26d ago M0.3rising 2 halved by day 1 11.2 days 0
Fri 2 Oct, 12:48 UTC27d ago M0.5rising 3 – 0.9 days 0
Thu 1 Oct, 12:39 UTC28d ago M0.5rising 3 – 1 days 0
Wed 30 Sep, 16:13 UTC29d ago M0.5rising 3 – 0.9 days 0
Mon 28 Sep, 16:05 UTC31d ago M0.6rising 5 halved by day 1 2 days 1
Sun 27 Sep, 16:14 UTC32d ago M0.6rising 5 – 1 days 1
Sun 27 Sep, 07:41 UTC32d ago M0.5rising 5 – 0.4 days 2
Fri 25 Sep, 17:23 UTC34d ago M0.0rising 4 – 1.6 days 3
Thu 24 Sep, 13:41 UTC35d ago M0.6rising 4 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
80/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
223/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
27/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 75 on average
143/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average
270/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average
461/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Pine Hosting - Rust Server?

The procedural map on Pine Hosting - Rust Server is size 2,548 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pine Hosting - Rust Server?

No gather rate appears in the name of Pine Hosting - Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Pine Hosting - Rust Server?

Pine Hosting - Rust Server is not responding at this moment and is offline, last seen 10 days 1 hours ago.

How does Pine Hosting - Rust Server rank against other Rust servers?

The last seven days of player hours place Pine Hosting - Rust Server at #15,306, in the top 70% of all ranked servers and #2,580 in Europe.

Operator and location

How reliably does Pine Hosting - Rust Server stay online?

No contact with Pine Hosting - Rust Server right now, and the last recorded contact was 10 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Pine Hosting - Rust Server hosted?

In Europe Pine Hosting - Rust Server lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 65.21.78.175:28030 is the address it uses.

What build of Rust does Pine Hosting - Rust Server use?

Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Pine Hosting - Rust Server?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Pine Hosting - Rust Server run its wipes?

Once a month Pine Hosting - Rust Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 15 days 4 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Pine Hosting - Rust Server mean?

These are the tags Pine Hosting - Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

You will find Pine Hosting - Rust Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 65.21.78.175:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.