Station EU-3605 · recording
Amateur World 2x Raidable Bases (New bases), 24h offline protec
Online EU 65.21.78.175:28020 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.1▼falling
- −1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,605
- top 16% · #1341 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 23h
- Thu 29 Oct, 16:39 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.1▼falling−1 players
- Sharpest hour
- −2into Wed 02:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:39 UTC, in 23h. Its biweekly schedule tag · low confidence
- usual gap
- 14.2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 9.5
Coming wipes
- 23hThu 29 Oct, 16:39 UTC
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 14d 23hThu 12 Nov, 16:39 UTC
- 28d 23hThu 26 Nov, 16:39 UTC
- 36d 2hThu 3 Dec, 19:00 UTCFW
- 42d 23hThu 10 Dec, 16:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:39 UTC13d ago | M0.5▲rising | 5 | – | running | 2 | |
| Thu 1 Oct, 19:11 UTC FW26d ago | M0.7▲rising | 5 | halved by day 6 | 13.9 days | 0 | |
| Thu 17 Sep, 08:17 UTC41d ago | M0.8▲rising | 7 | halved by day 13 | 14.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Amateur World 2x Raidable Bases (New bases), 24h offline protec?
Amateur World 2x Raidable Bases (New bases), 24h offline protec runs a procedural map of size 3,500 with seed 1401222897, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Amateur World 2x Raidable Bases (New bases), 24h offline protec?
Its name points to a gather rate of 2x on Amateur World 2x Raidable Bases (New bases), 24h offline protec. 6 players is the most a group can hold. In combat training mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Amateur World 2x Raidable Bases (New bases), 24h offline protec?
At this moment, Amateur World 2x Raidable Bases (New bases), 24h offline protec records 0 players across 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.
How does Amateur World 2x Raidable Bases (New bases), 24h offline protec rank against other Rust servers?
The last seven days of player hours place Amateur World 2x Raidable Bases (New bases), 24h offline protec at #3,605, in the top 16% of all ranked servers and #1,341 in Europe.
Operator and location
How reliably does Amateur World 2x Raidable Bases (New bases), 24h offline protec stay online?
Right now, you can reach Amateur World 2x Raidable Bases (New bases), 24h offline protec. Its reported uptime points to a restart about 5 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Amateur World 2x Raidable Bases (New bases), 24h offline protec hold a steady tick rate?
The 48-hour average is 30 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 83,714. It reached a ceiling of 7,477 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Amateur World 2x Raidable Bases (New bases), 24h offline protec run from?
With its EU tag, Amateur World 2x Raidable Bases (New bases), 24h offline protec lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 65.21.78.175:28020 is the address it uses.
What build of Rust does Amateur World 2x Raidable Bases (New bases), 24h offline protec use?
Amateur World 2x Raidable Bases (New bases), 24h offline protec is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Amateur World 2x Raidable Bases (New bases), 24h offline protec?
6 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 22 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 9.5.
On what timetable does Amateur World 2x Raidable Bases (New bases), 24h offline protec run its wipes?
The prediction follows its tag, because too few of Amateur World 2x Raidable Bases (New bases), 24h offline protec's wipes are on record to confirm its schedule. Thursday 29 October at 16:39 UTC is when its next wipe is due. The present world dates from 13 days. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on Amateur World 2x Raidable Bases (New bases), 24h offline protec mean?
The game's server browser reads the tags Amateur World 2x Raidable Bases (New bases), 24h offline protec publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^d (Combat training): Practise aim and PvP with loot provided; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Amateur World 2x Raidable Bases (New bases), 24h offline protec appear?
These Rust Server Trends lists include Amateur World 2x Raidable Bases (New bases), 24h offline protec: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to join
What steps get you onto Amateur World 2x Raidable Bases (New bases), 24h offline protec?
To join, enter client.connect 65.21.78.175:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
