Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players53,407 Active3,161 Wipes · 3 h122 48 h

Station XX-15137 · no signal

Rust WakeExp 7 (private test)

Offline 65.109.39.176:28615 checked 14d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,137
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15137 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct11 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 14:51 UTC21d ago M0.0rising 1 – running 0
Wed 7 Oct, 11:51 UTC22d ago M0.0rising 1 – 1.1 days 0
Sat 3 Oct, 16:34 UTC26d ago M0.0rising 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 459 on average
147/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
216/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 279 on average
389/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
20/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 262 on average
583/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 262 on average
370/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) runs a procedural map of size 3,500 with seed 424207, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust WakeExp 7 (private test)?

You will find no gather rate in the name of Rust WakeExp 7 (private test). Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust WakeExp 7 (private test)?

Rust WakeExp 7 (private test) is not responding at this moment and is offline, last seen 14 days 6 hours ago.

How does Rust WakeExp 7 (private test) rank against other Rust servers?

On player hours for the past week, Rust WakeExp 7 (private test) sits at #15,137, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Rust WakeExp 7 (private test) stay online?

No contact with Rust WakeExp 7 (private test) right now, and the last recorded contact was 14 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Rust WakeExp 7 (private test) hosted?

No region is published by Rust WakeExp 7 (private test). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 65.109.39.176:28615.

What build of Rust does Rust WakeExp 7 (private test) use?

On Linux, Rust WakeExp 7 (private test) runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rust WakeExp 7 (private test)?

The recent wipes averaged a busiest count of 1 players. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does Rust WakeExp 7 (private test) run its wipes?

No next wipe can be predicted for Rust WakeExp 7 (private test), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on Rust WakeExp 7 (private test) mean?

Tags published by Rust WakeExp 7 (private test) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust WakeExp 7 (private test) appear?

The Rust Server Trends lists that take in Rust WakeExp 7 (private test) are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust WakeExp 7 (private test)?

You can connect by pressing F1 in Rust and typing client.connect 65.109.39.176:28615 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.