Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players59,205 Active3,246 Wipes · 3 h151 48 h

Station XX-15863 · no signal

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28415 checked 20d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15863 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 14:43 UTC21d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 455 on average
141/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
241/ 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
28/ 100
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 277 on average
379/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 264 on average
594/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 260 on average
451/ 425
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust WakeExp 7 (private insecure test)?

A procedural map runs on Rust WakeExp 7 (private insecure test), generated by the game.

Which settings and rules apply on Rust WakeExp 7 (private insecure test)?

No gather rate appears in the name of Rust WakeExp 7 (private insecure test). Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Rust WakeExp 7 (private insecure test) right now?

No players are recorded on Rust WakeExp 7 (private insecure test) at this moment; it is offline, and the last sighting was 20 days 19 hours ago.

How does Rust WakeExp 7 (private insecure test) rank against other Rust servers?

On player hours for the past week, Rust WakeExp 7 (private insecure test) sits at #15,863, which puts it inside the top 72% of every ranked server.

Server details

How reliably does Rust WakeExp 7 (private insecure test) stay online?

Rust WakeExp 7 (private insecure test) is down at the moment; the last recorded contact was 20 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

Which region does Rust WakeExp 7 (private insecure test) run from?

No region is published by Rust WakeExp 7 (private insecure test). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 65.109.39.176:28415.

What build of Rust does Rust WakeExp 7 (private insecure test) use?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust WakeExp 7 (private insecure test)?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Rust WakeExp 7 (private insecure test) wipe, and on which days?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 21 hours.

Server tags

What do the server tags on Rust WakeExp 7 (private insecure test) mean?

Tags published by Rust WakeExp 7 (private insecure test) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust WakeExp 7 (private insecure test) appear?

The Rust Server Trends lists that take in Rust WakeExp 7 (private insecure test) are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust WakeExp 7 (private insecure test)?

To join, enter client.connect 65.109.39.176:28415 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.