Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station XX-15863 · no signal

Rust WakeExp 7 (private insecure test)

Offline 65.109.39.176:28215 checked 20d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15863 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 14:35 UTC21d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
343/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
983/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
37/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust WakeExp 7 (private insecure test)?

Rust WakeExp 7 (private insecure test) uses a procedural map, which the game generates.

Which settings and rules apply on Rust WakeExp 7 (private insecure test)?

No gather rate appears in the name of Rust WakeExp 7 (private insecure test). The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on Rust WakeExp 7 (private insecure test) right now?

No players are recorded on Rust WakeExp 7 (private insecure test) at this moment; it is offline, and the last sighting was 20 days 3 hours ago.

How does Rust WakeExp 7 (private insecure test) rank against other Rust servers?

Over the last seven days, Rust WakeExp 7 (private insecure test) recorded enough player hours to reach #15,863 worldwide, placing it in the top 72% of all ranked servers.

Operator and location

How reliably does Rust WakeExp 7 (private insecure test) stay online?

No contact with Rust WakeExp 7 (private insecure test) right now, and the last recorded contact was 20 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust WakeExp 7 (private insecure test) hosted?

No region is published by Rust WakeExp 7 (private insecure test). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 65.109.39.176:28215.

Which Rust version is Rust WakeExp 7 (private insecure test) running?

Rust network protocol 2634 and build 166652 on Linux is what Rust WakeExp 7 (private insecure test) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rust WakeExp 7 (private insecure test)?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rust WakeExp 7 (private insecure test) run its wipes?

On record so far are too few of Rust WakeExp 7 (private insecure test)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 8 hours.

Server tags

What do the server tags on Rust WakeExp 7 (private insecure test) mean?

Tags published by Rust WakeExp 7 (private insecure test) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust WakeExp 7 (private insecure test) appear?

You will find Rust WakeExp 7 (private insecure test) on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust WakeExp 7 (private insecure test)?

To join, enter client.connect 65.109.39.176:28215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.