Station XX-15388 · recording
LoyalFriends
Online 65.109.155.79:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:32 UTC FW25d ago | M0.0■steady | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LoyalFriends?
The procedural map on LoyalFriends is size 4,500 with seed 2147483647, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on LoyalFriends?
The name of LoyalFriends gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on LoyalFriends?
At this moment, LoyalFriends records 0 players across 100 slots. Averaged across the last seven days, the population was 0 players.
How does LoyalFriends rank against other Rust servers?
Over the last seven days, LoyalFriends recorded enough player hours to reach #15,388 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does LoyalFriends stay online?
LoyalFriends is up at the moment. Going by the uptime figure it reports, it restarted about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does LoyalFriends perform under load?
Its average server fps over the last 48 hours was 100, and it never dropped below 44. The world held up to 124,457 entities at its peak, buildings and deployables included. Memory use peaked at 3,993 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does LoyalFriends run from?
No region is published by LoyalFriends. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 65.109.155.79:28015.
What build of Rust does LoyalFriends use?
On Linux, LoyalFriends runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on LoyalFriends?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does LoyalFriends run its wipes?
Once a month LoyalFriends wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 25 days 22 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on LoyalFriends mean?
Tags published by LoyalFriends and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LoyalFriends appear?
You will find LoyalFriends on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to LoyalFriends?
You can connect by pressing F1 in Rust and typing client.connect 65.109.155.79:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://h0lysp4nk.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.