Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station XX-15289 · no signal

My Rust Server | ScalaCube

Offline 65.109.117.102:5138 checked 7h ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
8h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123420:0004:0012:0020:0004:0012:00Wiped Thu 29 Oct, 10:56 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040020:0004:0012:0020:0004:0012:00Wiped Thu 29 Oct, 10:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 10:56 UTC8h ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
307/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
385/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
926/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
979/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
780/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on My Rust Server | ScalaCube?

You will find no gather rate in the name of My Rust Server | ScalaCube. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Rust Server | ScalaCube?

A reading taken now finds My Rust Server | ScalaCube offline; the most recent activity was 7 hours ago. Averaged across the last seven days, the population was 0 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

Over the last seven days, My Rust Server | ScalaCube recorded enough player hours to reach #15,289 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does My Rust Server | ScalaCube stay online?

No contact with My Rust Server | ScalaCube right now, and the last recorded contact was 7 hours ago. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 24 hours in the last 1 full day, it was up for 23, or 96% of the time. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Does My Rust Server | ScalaCube hold a steady tick rate?

The 48-hour average is 233 server fps; 162 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 91,728. Its highest memory use was 2,659 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does My Rust Server | ScalaCube run from?

No region is published by My Rust Server | ScalaCube. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 65.109.117.102:5138.

Which Rust version is My Rust Server | ScalaCube running?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Rust Server | ScalaCube wipe, and on which days?

Too few wipes of My Rust Server | ScalaCube are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Rust Server | ScalaCube mean?

These are the tags My Rust Server | ScalaCube publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Rust Server | ScalaCube appear?

The Rust Server Trends lists that take in My Rust Server | ScalaCube are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto My Rust Server | ScalaCube?

To join, enter client.connect 65.109.117.102:5138 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.