Station EU-9990 · recording
DEFICIT | x0.5 | TRIO | TP • KITS
Online EU 65.109.115.164:20560 checked 11m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,990
- top 45% · #2246 in EU
- Last wipe
- 8h ago
- biweekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 12:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 77% in EU, and #445 of the trio servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2.5
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 13d 15hThu 12 Nov, 09:29 UTC
- 27d 15hThu 26 Nov, 09:29 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 41d 15hThu 10 Dec, 09:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 09:29 UTC8h ago | – | – | – | – | running | 0 |
| Fri 23 Oct, 00:18 UTC6d ago | M0.0▲rising | 1 | – | – | 0 | |
| Fri 9 Oct, 14:18 UTC20d ago | M0.6▲rising | 4 | halved by day 3 | 13.4 days | 0 | |
| Mon 5 Oct, 08:29 UTC24d ago | M0.0■steady | 0 | – | – | 4.2 days | 0 |
| Fri 25 Sep, 15:02 UTC34d ago | M0.0▲rising | 1 | halved by day 4 | 9.7 days | 0 | |
| Fri 18 Sep, 15:02 UTC41d ago | M0.0■steady | 1 | halved by day 2 | 7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DEFICIT | x0.5 | TRIO | TP • KITS?
DEFICIT | x0.5 | TRIO | TP • KITS runs a procedural map of size 4,250 with seed 1174720718, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on DEFICIT | x0.5 | TRIO | TP • KITS?
Going by its name, DEFICIT | x0.5 | TRIO | TP • KITS runs 0.5x gather. 3 players is the most a group can hold (trio). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on DEFICIT | x0.5 | TRIO | TP • KITS?
A reading taken now shows 1 players on DEFICIT | x0.5 | TRIO | TP • KITS, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.
How does DEFICIT | x0.5 | TRIO | TP • KITS rank against other Rust servers?
For player hours across the last seven days, DEFICIT | x0.5 | TRIO | TP • KITS takes #9,990 overall and #2,246 in Europe, inside the top 45% of all ranked servers. It sits at #445 among trio servers.
Server facts
How reliably does DEFICIT | x0.5 | TRIO | TP • KITS stay online?
DEFICIT | x0.5 | TRIO | TP • KITS is up at the moment. The uptime it reports puts its last restart about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does DEFICIT | x0.5 | TRIO | TP • KITS perform under load?
Its average server fps over the last 48 hours was 29, and it never dropped below 14. Buildings, deployables and all the rest of the world's entities brought it to a high of 105,009. Its highest memory use was 5,669 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does DEFICIT | x0.5 | TRIO | TP • KITS run from?
In Europe DEFICIT | x0.5 | TRIO | TP • KITS lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 65.109.115.164:20560 is the address it uses.
Which Rust version is DEFICIT | x0.5 | TRIO | TP • KITS running?
DEFICIT | x0.5 | TRIO | TP • KITS is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on DEFICIT | x0.5 | TRIO | TP • KITS?
On average, the busiest point of its recent wipes drew 2 players. 15 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5 it fell below half in the wipes where it didn't hold.
How often does DEFICIT | x0.5 | TRIO | TP • KITS wipe, and on which days?
The prediction is taken from its tag, since DEFICIT | x0.5 | TRIO | TP • KITS has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 8 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on DEFICIT | x0.5 | TRIO | TP • KITS mean?
These are the tags DEFICIT | x0.5 | TRIO | TP • KITS publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DEFICIT | x0.5 | TRIO | TP • KITS appear?
The Rust Server Trends lists that take in DEFICIT | x0.5 | TRIO | TP • KITS are: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Connecting
What steps get you onto DEFICIT | x0.5 | TRIO | TP • KITS?
Enter client.connect 65.109.115.164:20560 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
