Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,155 Active2,791 Wipes · 3 h71 48 h

Station XX-16036 · no signal

[US] Solar Rust 2X | Monthly | Max 5

Offline 65.108.41.94:60433 checked 27d ago

2x monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,036
top 69%
Last wipe
55d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16036 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average
106/ 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 151 on average
148/ 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 8 on average
0/ 67
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 8 on average
11/ 200
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average
4/ 50
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes NA · groups of 8+ · 2x · monthly · 5 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Solar Rust 2X | Monthly | Max 5?

Generated by the game, the map on [US] Solar Rust 2X | Monthly | Max 5 is procedural, size 4,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [US] Solar Rust 2X | Monthly | Max 5?

Going by its name, [US] Solar Rust 2X | Monthly | Max 5 runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [US] Solar Rust 2X | Monthly | Max 5?

No players are recorded on [US] Solar Rust 2X | Monthly | Max 5 at this moment; it is offline, and the last sighting was 27 days 7 hours ago.

How does [US] Solar Rust 2X | Monthly | Max 5 rank against other Rust servers?

The last seven days of player hours place [US] Solar Rust 2X | Monthly | Max 5 at #16,036, in the top 69% of all ranked servers.

Operator and location

How reliably does [US] Solar Rust 2X | Monthly | Max 5 stay online?

As recorded now, [US] Solar Rust 2X | Monthly | Max 5 is not reachable, the last contact having been 27 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [US] Solar Rust 2X | Monthly | Max 5 run from?

No region tag comes from [US] Solar Rust 2X | Monthly | Max 5, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.108.41.94:60433 is the address it uses.

Which Rust version is [US] Solar Rust 2X | Monthly | Max 5 running?

[US] Solar Rust 2X | Monthly | Max 5 is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does [US] Solar Rust 2X | Monthly | Max 5 wipe, and on which days?

From the force wipe the next wipe of [US] Solar Rust 2X | Monthly | Max 5 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 55 days 8 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [US] Solar Rust 2X | Monthly | Max 5 mean?

The game's server browser reads the tags [US] Solar Rust 2X | Monthly | Max 5 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Solar Rust 2X | Monthly | Max 5 appear?

These Rust Server Trends lists include [US] Solar Rust 2X | Monthly | Max 5: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How to join

How do you connect to [US] Solar Rust 2X | Monthly | Max 5?

To join, enter client.connect 65.108.41.94:60433 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.