Station XX-16036 · no signal
[US] Solar Rust 2X | Monthly | Max 5
Offline 65.108.41.94:60433 checked 27d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,036
- top 69%
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] Solar Rust 2X | Monthly | Max 5?
Generated by the game, the map on [US] Solar Rust 2X | Monthly | Max 5 is procedural, size 4,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on [US] Solar Rust 2X | Monthly | Max 5?
Going by its name, [US] Solar Rust 2X | Monthly | Max 5 runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [US] Solar Rust 2X | Monthly | Max 5?
No players are recorded on [US] Solar Rust 2X | Monthly | Max 5 at this moment; it is offline, and the last sighting was 27 days 7 hours ago.
How does [US] Solar Rust 2X | Monthly | Max 5 rank against other Rust servers?
The last seven days of player hours place [US] Solar Rust 2X | Monthly | Max 5 at #16,036, in the top 69% of all ranked servers.
Operator and location
How reliably does [US] Solar Rust 2X | Monthly | Max 5 stay online?
As recorded now, [US] Solar Rust 2X | Monthly | Max 5 is not reachable, the last contact having been 27 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does [US] Solar Rust 2X | Monthly | Max 5 run from?
No region tag comes from [US] Solar Rust 2X | Monthly | Max 5, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 65.108.41.94:60433 is the address it uses.
Which Rust version is [US] Solar Rust 2X | Monthly | Max 5 running?
[US] Solar Rust 2X | Monthly | Max 5 is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does [US] Solar Rust 2X | Monthly | Max 5 wipe, and on which days?
From the force wipe the next wipe of [US] Solar Rust 2X | Monthly | Max 5 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 55 days 8 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [US] Solar Rust 2X | Monthly | Max 5 mean?
The game's server browser reads the tags [US] Solar Rust 2X | Monthly | Max 5 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Solar Rust 2X | Monthly | Max 5 appear?
These Rust Server Trends lists include [US] Solar Rust 2X | Monthly | Max 5: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
How do you connect to [US] Solar Rust 2X | Monthly | Max 5?
To join, enter client.connect 65.108.41.94:60433 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.