Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players32,207 Active2,774 Wipes · 3 h66 48 h

Station XX-9581 · recording

[Eu/Fin] Hakkapeliitta

Online 65.108.199.109:28025 checked 14m ago

weekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,581
top 43%
Last wipe
27d ago
weekly schedule
Next wipe
13h
Thu 29 Oct, 19:14 UTC
Seismic record · station XX-9581 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:14 UTC, in 13h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 13hThu 29 Oct, 19:14 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 19:14 UTC
  4. 21d 13hThu 19 Nov, 19:14 UTC
  5. 28d 13hThu 26 Nov, 19:14 UTC
  6. 35d 13hThu 3 Dec, 19:00 UTCFW
  7. 42d 13hThu 10 Dec, 19:14 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
63/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average
3/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
13/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [Eu/Fin] Hakkapeliitta?

Generated by the game, the map on [Eu/Fin] Hakkapeliitta is procedural, size 2,500 with seed 77760. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [Eu/Fin] Hakkapeliitta?

You will find no gather rate in the name of [Eu/Fin] Hakkapeliitta. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [Eu/Fin] Hakkapeliitta?

At this moment, [Eu/Fin] Hakkapeliitta records 0 players across 150 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does [Eu/Fin] Hakkapeliitta rank against other Rust servers?

Over the last seven days, [Eu/Fin] Hakkapeliitta recorded enough player hours to reach #9,581 worldwide, placing it in the top 43% of all ranked servers.

Server facts

How reliably does [Eu/Fin] Hakkapeliitta stay online?

[Eu/Fin] Hakkapeliitta is up at the moment. Going by the uptime figure it reports, it restarted about 6 days 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [Eu/Fin] Hakkapeliitta hold a steady tick rate?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 30,311. Memory use peaked at 2,060 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [Eu/Fin] Hakkapeliitta hosted?

No region tag comes from [Eu/Fin] Hakkapeliitta, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 65.108.199.109:28025 is the address it uses.

Which Rust version is [Eu/Fin] Hakkapeliitta running?

[Eu/Fin] Hakkapeliitta is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [Eu/Fin] Hakkapeliitta?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does [Eu/Fin] Hakkapeliitta run its wipes?

Its schedule cannot be confirmed, as too few of [Eu/Fin] Hakkapeliitta's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 19:14 UTC is when its next wipe is due. 27 days 10 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [Eu/Fin] Hakkapeliitta mean?

Tags published by [Eu/Fin] Hakkapeliitta and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [Eu/Fin] Hakkapeliitta appear?

These Rust Server Trends lists include [Eu/Fin] Hakkapeliitta: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto [Eu/Fin] Hakkapeliitta?

To join, enter client.connect 65.108.199.109:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/xt6JHvk4h9.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.