Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,508 Active2,805 Wipes · 3 h70 48 h

Station US-15300 · no signal

Planet of Apes

Offline 64.74.160.183:28015 checked 9d ago

duo moddedoxide
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,300
top 69%
Last wipe
192d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-15300 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, and #380 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
2/ 100
0/ 100
23/ 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
4/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
1/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
0/ 550
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Planet of Apes?

Planet of Apes runs a procedural map of size 2,500 with seed 648286, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Planet of Apes?

No gather rate appears in the name of Planet of Apes. 2 players is the most a group can hold (duo). It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Planet of Apes?

No players are recorded on Planet of Apes at this moment; it is offline, and the last sighting was 9 days 21 hours ago.

How does Planet of Apes rank against other Rust servers?

Over the last seven days, Planet of Apes recorded enough player hours to reach #15,300 worldwide, placing it in the top 69% of all ranked servers. The ranking for duo puts it at #380.

Server details

How reliably does Planet of Apes stay online?

Planet of Apes is down at the moment; the last recorded contact was 9 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Planet of Apes run from?

No region is published by Planet of Apes, whose region code is us4. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.74.160.183:28015.

Which Rust version is Planet of Apes running?

On Windows, Planet of Apes runs Rust network protocol 2623 and build 148916. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Planet of Apes wipe, and on which days?

The rhythm of Planet of Apes cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 192 days 11 hours.

Tags

What do the server tags on Planet of Apes mean?

The game's server browser reads the tags Planet of Apes publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts2 (Group limit): The team limit is 2; v2623 (Protocol): Your game needs to be on protocol 2623 to join; cs148916 (Build): Game build: 148916; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus4 (Region code): Region code: us4; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Planet of Apes appear?

The Rust Server Trends lists that take in Planet of Apes are: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Connecting

What steps get you onto Planet of Apes?

You can connect by pressing F1 in Rust and typing client.connect 64.74.160.183:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$rus4,v2623,gmrust,cs148916,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts2
Group limit The team limit is 2.
v2623
Protocol Your game needs to be on protocol 2623 to join.
cs148916
Build Game build: 148916.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus4
Region code Region code: us4.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.