Station XX-15939 · no signal
Spikerustserver
Offline 64.52.227.4:28015 checked 23d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,939
- top 71%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:38 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Spikerustserver?
Spikerustserver uses a procedural map, which the game generates.
Which settings and rules apply on Spikerustserver?
No gather rate appears in the name of Spikerustserver. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Spikerustserver right now?
A reading taken now finds Spikerustserver offline; the most recent activity was 23 days 8 hours ago.
How does Spikerustserver rank against other Rust servers?
The last seven days of player hours place Spikerustserver at #15,939, in the top 71% of all ranked servers.
Server facts
How reliably does Spikerustserver stay online?
As recorded now, Spikerustserver is not reachable, the last contact having been 23 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Spikerustserver run from?
A region is not published by Spikerustserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 64.52.227.4:28015.
Which Rust version is Spikerustserver running?
Rust network protocol 2634 and build 166652 on Windows is what Spikerustserver runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Spikerustserver?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 26 hours after the wipe.
On what timetable does Spikerustserver run its wipes?
At the force wipe each month Spikerustserver wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on Spikerustserver mean?
These are the tags Spikerustserver publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Spikerustserver appear?
The Rust Server Trends lists that take in Spikerustserver are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Spikerustserver?
Enter client.connect 64.52.227.4:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.