Station NA-15338 · recording
RUSTY SQUIRREL
Online NA 64.42.177.216:28015 checked 8m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #1510 in NA
- Last wipe
- 19d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 21:22 UTC19d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUSTY SQUIRREL?
RUSTY SQUIRREL runs a procedural map of size 3,500 with seed 1795157423, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RUSTY SQUIRREL?
No gather rate appears in the name of RUSTY SQUIRREL. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RUSTY SQUIRREL right now?
0 of the 30 slots on RUSTY SQUIRREL are filled right now. The seven-day average for this server is 0 players.
How does RUSTY SQUIRREL rank against other Rust servers?
For player hours across the last seven days, RUSTY SQUIRREL takes #15,338 overall and #1,510 in North America, inside the top 69% of all ranked servers.
Operator and location
How reliably does RUSTY SQUIRREL stay online?
Right now, you can reach RUSTY SQUIRREL. Its reported uptime points to a restart about 16 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does RUSTY SQUIRREL hold a steady tick rate?
Across the last 48 hours it averaged 94 server fps, with a floor of 67. At its highest, it carried 69,893 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,729 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RUSTY SQUIRREL run from?
With its NA tag, RUSTY SQUIRREL lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.42.177.216:28015.
Which Rust version is RUSTY SQUIRREL running?
On Windows, RUSTY SQUIRREL runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RUSTY SQUIRREL?
The recent wipes averaged a busiest count of 2 players. 28 hours into the latest wipe, the crowd reached its peak.
On what timetable does RUSTY SQUIRREL run its wipes?
Once a month RUSTY SQUIRREL wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 19 days 10 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on RUSTY SQUIRREL mean?
These are the tags RUSTY SQUIRREL publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUSTY SQUIRREL appear?
The Rust Server Trends lists that take in RUSTY SQUIRREL are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to RUSTY SQUIRREL?
To join, enter client.connect 64.42.177.216:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.