Station NA-15049 · no signal
DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS
Offline NA 64.40.8.81:28015 checked 44d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,049
- #1568 in NA
- Last wipe
- 53d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
The map on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is procedural, produced by the game.
Which settings and rules apply on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
Going by its name, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs 3x gather. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS right now?
No players are recorded on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS at this moment; it is offline, and the last sighting was 44 days 17 hours ago.
How does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS rank against other Rust servers?
DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is #1,568 in North America and #15,049 worldwide on the past week's player hours, within the top – of ranked servers.
Server facts
How reliably does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS stay online?
No contact with DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS right now, and the last recorded contact was 44 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS hosted?
With its NA tag, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.8.81:28015.
Which Rust version is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS running?
Rust network protocol 2633 and build 163207 on Linux is what DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS run its wipes?
From the force wipe the next wipe of DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 53 days 12 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS mean?
The game's server browser reads the tags DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS appear?
The Rust Server Trends lists that take in DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS are: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Join the server
How do you connect to DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
You can connect by pressing F1 in Rust and typing client.connect 64.40.8.81:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.