Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players33,251 Active2,788 Wipes · 3 h71 48 h

Station NA-15049 · no signal

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS

Offline NA 64.40.8.81:28015 checked 44d ago

3x monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,049
#1568 in NA
Last wipe
53d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15049 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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9/ 100
HollowServers.co 3x Monthly Solo/Duo | Shared BPs NA · groups of 8+ · 3x · monthly · 12 on average
9/ 150
HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPs NA · groups of 8+ · 3x · monthly · 9 on average
3/ 150
JumpRust.com - US 3x|Full PVP|Shop|Kits|TP|Events|Long| NA · groups of 100+ · 3x · monthly · 8 on average
11/ 120
[US] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped NA · groups of 15+ · 3x · monthly · 5 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

The map on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is procedural, produced by the game.

Which settings and rules apply on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

Going by its name, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs 3x gather. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS right now?

No players are recorded on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS at this moment; it is offline, and the last sighting was 44 days 17 hours ago.

How does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS rank against other Rust servers?

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is #1,568 in North America and #15,049 worldwide on the past week's player hours, within the top – of ranked servers.

Server facts

How reliably does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS stay online?

No contact with DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS right now, and the last recorded contact was 44 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS hosted?

With its NA tag, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.8.81:28015.

Which Rust version is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS running?

Rust network protocol 2633 and build 163207 on Linux is what DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS run its wipes?

From the force wipe the next wipe of DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 53 days 12 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS mean?

The game's server browser reads the tags DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS appear?

The Rust Server Trends lists that take in DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS are: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Join the server

How do you connect to DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

You can connect by pressing F1 in Rust and typing client.connect 64.40.8.81:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^s,NA,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.