Station XX-15379 · no signal
Atlas - Monthly Development
Offline 64.40.8.251:28130 checked 8d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,379
- top 70%
- Last wipe
- 27d ago
- weekly schedule
- Next wipe
- 5h
- Thu 29 Oct, 17:50 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:50 UTC, in 5h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 5hThu 29 Oct, 17:50 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 5hThu 12 Nov, 17:50 UTC
- 21d 5hThu 19 Nov, 17:50 UTC
- 28d 5hThu 26 Nov, 17:50 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 5hThu 10 Dec, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Atlas - Monthly Development?
You will find no gather rate in the name of Atlas - Monthly Development. 16 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Atlas - Monthly Development?
A reading taken now finds Atlas - Monthly Development offline; the most recent activity was 8 days 19 hours ago.
How does Atlas - Monthly Development rank against other Rust servers?
On player hours for the past week, Atlas - Monthly Development sits at #15,379, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does Atlas - Monthly Development stay online?
Atlas - Monthly Development is down at the moment; the last recorded contact was 8 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 21 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Atlas - Monthly Development hosted?
Nothing about a region comes from Atlas - Monthly Development. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.8.251:28130.
What build of Rust does Atlas - Monthly Development use?
On Linux, Atlas - Monthly Development runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Atlas - Monthly Development?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Atlas - Monthly Development run its wipes?
The prediction follows its tag, because too few of Atlas - Monthly Development's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 17:50 UTC. The present world dates from 27 days 18 hours. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on Atlas - Monthly Development mean?
Tags published by Atlas - Monthly Development and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Atlas - Monthly Development appear?
These Rust Server Trends lists include Atlas - Monthly Development: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
How do you connect to Atlas - Monthly Development?
To join, enter client.connect 64.40.8.251:28130 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.