Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players44,561 Active3,120 Wipes · 3 h101 48 h

Station UK-12710 · recording

Atlas - 10x Development

Online EU · uk1 64.40.8.251:29020 checked 11m ago

10x weekly wipes moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#12,710
top 57% · #2420 in EU
Last wipe
10d ago
weekly schedule
Next wipe
3d 9h
Sun 1 Nov, 10:31 UTC
Seismic record · station UK-12710 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 10:31 UTC, in 3d 9h. Its weekly schedule tag · low confidence

usual gap
10.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 3d 9hSun 1 Nov, 10:31 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 10d 9hSun 8 Nov, 10:31 UTC
  4. 17d 9hSun 15 Nov, 10:31 UTC
  5. 24d 9hSun 22 Nov, 10:31 UTC
  6. 31d 9hSun 29 Nov, 10:31 UTC
  7. 35d 17hThu 3 Dec, 19:00 UTCFW
  8. 38d 9hSun 6 Dec, 10:31 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 10:31 UTC10d ago M0.8rising 6 – running 0
Fri 2 Oct, 15:34 UTC26d ago M0.5rising 3 halved by day 3 15.8 days 0
Sun 27 Sep, 22:34 UTC31d ago M0.0steady 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 347 on average
193/ 250
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 152 on average
26/ 400
Vitality - EU 10x | No BPs | Kits | Shop EU · groups of 32+ · 10x · weekly · 57 on average
21/ 50
WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl EU · groups of 100+ · 10x · weekly · 14 on average
10/ 100
RustForNoobs.com | 10x | Clans | No BPs |x10 EU | Kits EU · groups of 32+ · 10x · weekly · 5 on average
4/ 100
Enjoy - EU 10x | No BPs | Kits | Weekly | Shop EU · groups of 8+ · 10x · weekly · 3 on average
2/ 165
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Atlas - 10x Development?

Its name points to a gather rate of 10x on Atlas - 10x Development. The group limit is 20 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Atlas - 10x Development?

At this moment, Atlas - 10x Development records 0 players. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 0 players.

How does Atlas - 10x Development rank against other Rust servers?

For player hours across the last seven days, Atlas - 10x Development takes #12,710 overall and #2,420 in Europe, inside the top 57% of all ranked servers.

Server facts

How reliably does Atlas - 10x Development stay online?

As recorded now, Atlas - 10x Development is running. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Atlas - 10x Development run from?

The EU tag puts Atlas - 10x Development in Europe, and the region code it publishes is uk1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 64.40.8.251:29020 is the address it uses.

What build of Rust does Atlas - 10x Development use?

Rust network protocol 2635 and build 168909 on Linux is what Atlas - 10x Development runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Atlas - 10x Development?

3 players, on average, was the busiest crowd at its recent wipes. 6 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Atlas - 10x Development run its wipes?

Its schedule cannot be confirmed, as too few of Atlas - 10x Development's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 10:31 UTC. 10 days 14 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on Atlas - 10x Development mean?

Tags published by Atlas - 10x Development and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): 0 slots are available; ts20 (Group limit): Teams are capped at 20 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): You'll see it listed with the region code uk1; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Atlas - 10x Development appear?

These Rust Server Trends lists include Atlas - 10x Development: 10x Rust servers, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to join

How do you connect to Atlas - 10x Development?

Enter client.connect 64.40.8.251:29020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla mode.
mp0
Max players 0 slots are available.
ts20
Group limit Teams are capped at 20 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code You'll see it listed with the region code uk1.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.