Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players73,772 Active3,676 Wipes · 3 h140 48 h

Station EU-5360 · recording

Atlas - 3x Development

Online EU 64.40.8.251:28080 checked 9m ago

3x weekly wipes vanillamoddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,360
top 24% · #1765 in EU
Last wipe
8d ago
weekly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-5360 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap
3 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 15:28 UTC4d ago M0.3rising 2 – running 0
Mon 19 Oct, 14:58 UTC8d ago M0.0rising 2 halved by day 3 4 days 1
Sun 18 Oct, 18:15 UTC9d ago M0.0steady 1 – 0.9 days 1
Thu 15 Oct, 15:58 UTC12d ago M0.0rising 1 halved by day 1 3.1 days 0
Tue 6 Oct, 06:42 UTC22d ago M0.0steady 0 – 9.4 days 0
Sun 4 Oct, 17:22 UTC23d ago M0.0rising 1 – 1.6 days 0
Thu 1 Oct, 17:49 UTC FW26d ago M0.0rising 1 halved by day 2 3 days 0
Sat 26 Sep, 01:13 UTC32d ago M0.0steady 0 – 5.7 days 0
Thu 24 Sep, 18:53 UTC33d ago M0.0steady 0 – 1.3 days 0
Tue 22 Sep, 05:25 UTC36d ago M0.0steady 0 – 2.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 390 on average
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343/ 375
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 93 on average
41/ 100
[EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 91 on average
151/ 160
Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 3x · weekly · 14 on average
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[CCCP] STALIN RUST [TRIO|X3|LOOT+] 28.10 EU · groups of 8+ · 3x · weekly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Atlas - 3x Development?

3x gather is what Atlas - 3x Development runs, judging by its name. Up to 16 players can be in a group. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Atlas - 3x Development right now?

At this moment, Atlas - 3x Development records 0 players. Across seven days this server recorded an average of 0 players and a peak of 2.

How does Atlas - 3x Development rank against other Rust servers?

Atlas - 3x Development is #1,765 in Europe and #5,360 worldwide on the past week's player hours, within the top 24% of ranked servers.

Server details

How reliably does Atlas - 3x Development stay online?

Right now, you can reach Atlas - 3x Development. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Atlas - 3x Development hosted?

With its EU tag, Atlas - 3x Development lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 64.40.8.251:28080.

What build of Rust does Atlas - 3x Development use?

On Linux, Atlas - 3x Development runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Atlas - 3x Development?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Atlas - 3x Development run its wipes?

Once a month Atlas - 3x Development wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 8 days 22 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on Atlas - 3x Development mean?

Tags published by Atlas - 3x Development and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Atlas - 3x Development appear?

You will find Atlas - 3x Development on the following Rust Server Trends lists: 3x Rust servers, by live population, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Connecting

How do you connect to Atlas - 3x Development?

To join, enter client.connect 64.40.8.251:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts16,^o^z,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts16
Group limit The team limit is 16.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.