Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players60,803 Active3,467 Wipes · 3 h115 48 h

Station XX-12486 · recording

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]

Online 64.40.8.185:28010 checked 6m ago

moddedoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,486
top 56%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12486 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
50players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctSun 11 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 16:13 UTC6d ago M0.0rising 1 – running 0
Sun 18 Oct, 12:55 UTC9d ago M1.9rising 80 halved by day 1 3.1 days 0
Sun 11 Oct, 16:44 UTC16d ago M1.8rising 70 halved by day 1 6.8 days 0
Sat 10 Oct, 22:23 UTC17d ago M1.8rising 70 – 0.8 days 0
Sun 27 Sep, 16:44 UTC30d ago M1.9rising 83 halved by day 1 13.2 days 0
Sun 13 Sep, 16:40 UTC44d ago M1.7rising 53 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 39 on average
14/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
6/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
5/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
5/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
3/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
7/ 90
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] runs a procedural map of size 2,500 with seed 763996457, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

No gather rate appears in the name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. 16 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] right now?

0 of the 300 slots on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] are filled right now. The seven-day average is 0 players, with a peak of 1.

How does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] rank against other Rust servers?

The last seven days of player hours place [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] at #12,486, in the top 56% of all ranked servers.

Server facts

How reliably does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] stay online?

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is up at the moment. Going by the uptime figure it reports, it restarted about 4 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] perform under load?

The 48-hour average is 30 server fps; 30 is the lowest observed. The world held up to 44,003 entities at its peak, buildings and deployables included. Its highest memory use was 1,629 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] hosted?

Its name points to North America, but [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.8.185:28010 is the address it uses.

What build of Rust does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] use?

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

The recent wipes averaged a busiest count of 50 players. 11 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipe, and on which days?

No next wipe can be predicted for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 16 days 18 hours.

Tags

What do the server tags on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] mean?

The game's server browser reads the tags [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] publishes: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] appear?

The Rust Server Trends lists that take in [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which person or group runs [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

One operator most likely runs these: [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] and 3 other servers we track, all publishing a rustoria.co hostname.

Connecting

What steps get you onto [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

To join, enter client.connect 64.40.8.185:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/4nuquNn.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players 300 slots are available.
ts16
Group limit Each team can hold up to 16.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.