Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players38,377 Active2,983 Wipes · 3 h103 48 h

Station XX-12906 · no signal

LinuxGSM

Offline 64.40.8.143:22015 checked 13d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,906
top 60%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12906 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep15 Oct17 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
28.1 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 00:27 UTC13d ago M0.0rising 1 – – running 0
Wed 16 Sep, 22:09 UTC41d ago M0.0steady 0 – – 28.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
311/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
204/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
101/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
30/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Which settings and rules apply on LinuxGSM?

No gather rate appears in the name of LinuxGSM. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on LinuxGSM right now?

No players are recorded on LinuxGSM at this moment; it is offline, and the last sighting was 13 days 6 hours ago.

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #12,906, in the top 60% of all ranked servers.

Server details

How reliably does LinuxGSM stay online?

As recorded now, LinuxGSM is not reachable, the last contact having been 13 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does LinuxGSM run from?

A region is not published by LinuxGSM. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.8.143:22015 is the address it uses.

What build of Rust does LinuxGSM use?

Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on LinuxGSM?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does LinuxGSM run its wipes?

The rhythm of LinuxGSM cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 6 hours.

Lists and tags

What do the server tags on LinuxGSM mean?

Tags published by LinuxGSM and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

These Rust Server Trends lists include LinuxGSM: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto LinuxGSM?

To join, enter client.connect 64.40.8.143:22015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.