Station XX-15339 · recording
Atlas Rust Test 01
Online 64.40.8.137:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Atlas Rust Test 01?
Atlas Rust Test 01 runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Atlas Rust Test 01?
You will find no gather rate in the name of Atlas Rust Test 01. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Atlas Rust Test 01?
0 of the 50 slots on Atlas Rust Test 01 are filled right now. The population averaged 0 players over the past week.
How does Atlas Rust Test 01 rank against other Rust servers?
Over the last seven days, Atlas Rust Test 01 recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Atlas Rust Test 01 stay online?
Atlas Rust Test 01 is up at the moment. Going by the uptime figure it reports, it restarted about 9 days 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 19 October 2026 is when Rust Server Trends first recorded it.
How well does Atlas Rust Test 01 perform under load?
The 48-hour average is 94 server fps; 84 is the lowest observed. At its highest, it carried 120,462 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,996 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Atlas Rust Test 01 hosted?
A region is not published by Atlas Rust Test 01. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 64.40.8.137:28015.
What build of Rust does Atlas Rust Test 01 use?
Atlas Rust Test 01 is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Atlas Rust Test 01 wipe, and on which days?
The rhythm of Atlas Rust Test 01 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 9 days 19 hours.
Tags
What do the server tags on Atlas Rust Test 01 mean?
Tags published by Atlas Rust Test 01 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Atlas Rust Test 01 appear?
These Rust Server Trends lists include Atlas Rust Test 01: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Atlas Rust Test 01?
You can connect by pressing F1 in Rust and typing client.connect 64.40.8.137:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://atlastool.shop.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.