Station XX-15269 · recording
dman serv
Online 64.40.8.121:28315 checked 9m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 32.5 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 09:20 UTC8d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 18 Sep, 21:01 UTC41d ago | M0.0■steady | 0 | – | 32.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on dman serv?
You will find no gather rate in the name of dman serv. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on dman serv right now?
A reading taken now shows 0 players on dman serv, which has 1 slots. The seven-day average for this server is 0 players.
How does dman serv rank against other Rust servers?
The last seven days of player hours place dman serv at #15,269, in the top 69% of all ranked servers.
Server details
How reliably does dman serv stay online?
Right now, you can reach dman serv. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does dman serv run from?
No region is published by dman serv. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 64.40.8.121:28315 is the address it uses.
Which Rust version is dman serv running?
Rust network protocol 2634 and build 167781 on Linux is what dman serv runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on dman serv?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does dman serv run its wipes?
The rhythm of dman serv cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 17 hours.
Server tags
What do the server tags on dman serv mean?
The game's server browser reads the tags dman serv publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does dman serv appear?
You will find dman serv on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto dman serv?
Enter client.connect 64.40.8.121:28315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.