Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h58 48 h

Station XX-15392 · no signal

Lab Rust Server

Offline 64.181.207.158:28015 checked 43d ago

Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,392
no region published
Last wipe
80d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15392 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Lab Rust Server?

Lab Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Lab Rust Server?

The name of Lab Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Lab Rust Server right now?

Lab Rust Server is not responding at this moment and is offline, last seen 43 days ago.

How does Lab Rust Server rank against other Rust servers?

On player hours for the past week, Lab Rust Server sits at #15,392, which puts it inside the top – of every ranked server.

Server facts

How reliably does Lab Rust Server stay online?

No contact with Lab Rust Server right now, and the last recorded contact was 43 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Lab Rust Server run from?

Nothing about a region comes from Lab Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.181.207.158:28015.

Which Rust version is Lab Rust Server running?

Lab Rust Server is running Rust network protocol 2632 and build 160556 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Lab Rust Server run its wipes?

On record so far are too few of Lab Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 80 days 14 hours.

Tags

What do the server tags on Lab Rust Server mean?

The game's server browser reads the tags Lab Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Lab Rust Server appear?

The Rust Server Trends lists that take in Lab Rust Server are: Rust servers with the tutorial and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Tutorial on ^t; Group limit: 5 or more.

How to join

What steps get you onto Lab Rust Server?

Enter client.connect 64.181.207.158:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,^t,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs160556
Build The game build is 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.