Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,135 Active3,937 Wipes · 3 h401 48 h

Station NA-5424 · recording

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
1/ 75
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#5,424
top 24% · #911 in NA
Last wipe
13d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5424 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 75 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
14.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC13d ago M0.3rising 2 – running 0
Thu 1 Oct, 17:39 UTC FW27d ago M0.5rising 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC42d ago M0.5rising 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
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Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

At this moment, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY records 1 players across 75 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY rank against other Rust servers?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is #911 in North America and #5,424 worldwide on the past week's player hours, within the top 24% of ranked servers.

Server details

How reliably does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY stay online?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is up at the moment. Its reported uptime points to a restart about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY perform under load?

Its average server fps over the last 48 hours was 199, and it never dropped below 163. Buildings, deployables and all the rest of the world's entities brought it to a high of 123,836. Memory use peaked at 5,058 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run from?

In North America [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.140.169.51:28015.

What build of Rust does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY use?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

On average, the busiest point of its recent wipes drew 3 players. 10 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe, and on which days?

Once a month [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 13 days 12 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY mean?

These are the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY appear?

These Rust Server Trends lists include [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which person or group runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The same operator most likely runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY and the 1 other server we track that also publishes a hzn.gg hostname.

Connecting

How do you connect to [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

You can connect by pressing F1 in Rust and typing client.connect 64.140.169.51:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/nNrtKd8vF4 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp75
Max players Slots: 75.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.