Station XX-13990 · no signal
Xelernan Local Rust (No EAC)
Offline 64.137.54.89:28015 checked 16d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,990
- top 64%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Xelernan Local Rust (No EAC)?
A procedural map runs on Xelernan Local Rust (No EAC), generated by the game.
Which settings and rules apply on Xelernan Local Rust (No EAC)?
You will find no gather rate in the name of Xelernan Local Rust (No EAC). Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Xelernan Local Rust (No EAC)?
A reading taken now finds Xelernan Local Rust (No EAC) offline; the most recent activity was 16 days 15 hours ago.
How does Xelernan Local Rust (No EAC) rank against other Rust servers?
Over the last seven days, Xelernan Local Rust (No EAC) recorded enough player hours to reach #13,990 worldwide, placing it in the top 64% of all ranked servers.
Operator and location
How reliably does Xelernan Local Rust (No EAC) stay online?
As recorded now, Xelernan Local Rust (No EAC) is not reachable, the last contact having been 16 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Xelernan Local Rust (No EAC) run from?
Nothing about a region comes from Xelernan Local Rust (No EAC). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 64.137.54.89:28015.
Which Rust version is Xelernan Local Rust (No EAC) running?
Xelernan Local Rust (No EAC) is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Xelernan Local Rust (No EAC) run its wipes?
On record so far are too few of Xelernan Local Rust (No EAC)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on Xelernan Local Rust (No EAC) mean?
These are the tags Xelernan Local Rust (No EAC) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Xelernan Local Rust (No EAC) appear?
The Rust Server Trends lists that take in Xelernan Local Rust (No EAC) are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Xelernan Local Rust (No EAC)?
To join, enter client.connect 64.137.54.89:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.