Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players39,600 Active2,856 Wipes · 3 h135 48 h

Station XX-15846 · no signal

rust-live-4

Offline 63.33.51.96:28035 checked 19d ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,846
top 72%
Last wipe
59d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15846 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
67/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
92/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
201/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
250/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
380/ 375
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on rust-live-4?

rust-live-4 uses a procedural map, which the game generates.

Which settings and rules apply on rust-live-4?

The name of rust-live-4 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on rust-live-4 right now?

A reading taken now finds rust-live-4 offline; the most recent activity was 19 days 15 hours ago.

How does rust-live-4 rank against other Rust servers?

On player hours for the past week, rust-live-4 sits at #15,846, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does rust-live-4 stay online?

As recorded now, rust-live-4 is not reachable, the last contact having been 19 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

Which region does rust-live-4 run from?

Nothing about a region comes from rust-live-4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 63.33.51.96:28035.

Which Rust version is rust-live-4 running?

On Linux, rust-live-4 runs Rust network protocol 2632 and build 162434. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does rust-live-4 run its wipes?

Too few wipes of rust-live-4 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 59 days 14 hours is how long the current world has been running.

Tags

What do the server tags on rust-live-4 mean?

Tags published by rust-live-4 and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rust-live-4 appear?

You will find rust-live-4 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to rust-live-4?

You can connect by pressing F1 in Rust and typing client.connect 63.33.51.96:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp75
Max players 75 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs162434
Build It runs game build 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.